If you’ve played Marvel Ultimate Alliance, you know Deadpool was more of a teleporting, guns-a-blazing, katana whirlwind than ever. And he was amazing. So that’s my idea. ![]()
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Commando Deadpool - Tool cool for the X-Men edition.
That’s why I changed the colors around. Why not. Who cares. It’s Deadpool. He doesn’t have to make sense.
VARIANT COVER! http://myhollywooddream.com/wp-content/uploads/2009/11/deadpoolissue17.jpg
Deadpool(the 4-star kind! Yes! I’m IMPORTANT!)
11000 HPs
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Hatchet a-GO GO 9 AP.
Deadpool poses, Swords akimbo, before spinning and slicing the enemy team. Deal 500 damage to the enemy team. Deadpool vomits from overspinning, and is stunned one turn.
Rank 2. Damage dealt increased to 700.
Rank 3. Destroy a random row of tiles.
Rank 4. Damage dealt increased to 1100. Remove stun.
Rank 5. Damage dealt increased to 1500.
:yellowflag: Yellow AP attack, with guns, even!! 11 AP.
Deadpool conjures his inner Snagglepuss and monologues before unloading his magazines on the enemy. He fires six shots and auto-targeting the next enemy if the first dies. each shot deals 75 damage.
Rank 2. Increase damage to 150 per shot.
Rank 3. Deadpool stops mid shot to consume a taco. Hmmm. Tastes like Chimichangas. Heal for 400 HP.
Rank 4. Deadpool’s damage increases to 250 per shot.
Rank 5. Deadpool’s taco now heals for 800 HP.
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Breaking the fourth wall here, folks. I mean SERIOUSLY! (Passive).
Deadpool stops mid fight to counsel you on your walk in life, and is rudely interrupted by an enemy attack. He teleports and leaves a present for the enemy instead.
If there are more than 10 team-up tiles on the board, Deadpool passively dodges ( teleport) attacks and leaves a single
tile on the board. After two turns, destroy the
tile and deal 400 damage.
Rank 2. Damage increased to 550.
Rank 3. Decrease team-up count required to 8.
Rank 4. Damage increased to 700.
Rank 5. Drop 2 timer tiles.

