So I was kind of stoked for Lazy Storm going into TaT, but after grinding hard for those covers, it felt a little anti-climactic after details of her fully maxed version were revealed. They soft-nerfed her so she went from weak health, but OP to make up for it, to strictly weak health, and only average otherwise. In principle, the reasoning behind this is that red would be too OP, but really they needed to either keep it as original (5ap at max red) or increase her relative health to make up for that, and make her more viable. They didn’t, and while I’m sure the devs didn’t intend it to be this way, it conforms to the pattern in MPQ of female characters who’re pretty easy to beat-up, making them ideal targets in PvP.
One of the things that screwed me in prologue was leveling MBW (she was the only one I had covers for at the time) without realizing that you needed damage tanks in this game, and that specifically only 2 of the female characters in this game (that you ever get covers for - iw doesn’t count) can soak any damage without getting instantly downed.
Looking at the other Lazy characters:
Thor went from top-tier 2* to top tier 3*
Daken went from bottom-mid tier 2* to top-mid tier 3*
Cap went from bottom-mid tier 2* to mid-top tier 3*
LStorm went from top tier 1* to mid-tier 3*
More generally:
Iron Man went from mid-tier 2* to mid-tier 3*
Mags went from mid-top tier 2* to top-tier 3*
Spiderman went from bottom tier 2* to top-mid tier 3* to bottom-mid 2*
Wolverine went from mid-tier 2* to top-tier 3*
Black Widow went from top tier 1*/2* to mid tier 3*
[Edited on account of She-Hulk release]
It’s kind of problematic IMO when there’s only ever a token presence of female characters in MPQ to begin with, and the few that there are get soft-nerf’ed when they’re converted to 3*.
1* - 3/7 women (43%). 2 useful, but low health, 1 completely useless
2* - 3/13 women (25%). 2 useful, but low-health, 1 decent health, but generally a second-class hero
3* - 4/22 women (18%). 3 mid-tier, but all low-mid health. 1 possibly mid-upper tier (I don’t know enough about how She-Hulk plays to make a definitive comment there)
4* - 1/3 women (33%). No real usable 4*'s at this point so irrelevant
So in summation, 11/45 of all characters are women (24.5%), and none of them can be seen as strictly-speaking badass (okay, we have a token “she-hulk” character with high health, but we still don’t have any damage dealers like Rogue, Storm - as she was presented in the tv show/comics, Phoenix / Dark Phoenix, etc..). Almost all the female characters are pushovers on D and have a target on their back for easy wins in PvP because they’re all stereo-typically weak (except maybe Psylocke who has decent health, but is by no stretch OP) and won’t generally mess you up like their male counterparts will. Yes, it is subtle and there’s far worse instances of gender bias out there, but is this really the message that Demiurge wants to be sending?
[For reference, the ratio of women to men globally is ~1:1 or ~50% of the total population]