I just want to say that I am so glad that I chose to champion Quake. She is incredible at disabling the Caltrops. I salute D3 for creating a character that diminishes AOE damage. She’s wonderful in PVE and can be quite effective in PVP as well when boosted.
And no worries about it being too easy, because at higher levels, Caltrops + Muscle Goon’s Threaten can be quite potent, but at least I don’t need to use 3 healthpacks every battle from being hit from a deluge of attacks I can’t even avoid.
I don’t have her championed but she’s at 3/4/3 and Level 120 and I was taking 1 damage per caltrop. Nothing like getting a crazy cascade that clears half the board and your team gets AOE’d for 3 points of damage each.
Too bad she can’t shut down the muscle goons passively too. Her blue and green go a long way though.
My Quake has three covers in her yellow and no covers in her other powers. I wonder if that’s enough to nerf Caltrops and bring her along on Ninja nodes for that specific purpose.
I’m so jealous. Only one Quake cover for me, and my 2
HB isn’t that much help either (in his essential node, that is). I barely got three clears and called it quits when those %^#* caltrops took out all of the squishier but more useful characters.
Trying to remember what my older strategy was… I think I kept trying to stun/lock him with daredevil while beating on him as quickly as possible with heavy hitters. Kamala/Vision may have been involved as well for all that sweet healing.
I love being the bearer of good news!! I’m betting most of the posters in the thread here will get many months of excellent use out of her. maybe a year or more.
Having one character eat the damage, another who can revive and destroy, and now another getting a buff to his healing probably softens the blow of not being able to use Quake. (though I’d guess reducing damage by 3400 would still prove useful with any 2 of those 3)
He is right in that an unboosted Quake doesn’t do much against waves of 400+ Kishnus. I typically run her at 3 yellow. I find her green and blue shake up abilities to be far more effective.
I champed him on a whim because I had a spare cover and he wasn’t far off.
When he’s boosted he’s so much gosh darn fun to use. I ESPECIALLY like using him against Iron fist/Luke Cage combos in PvP. Yup, I’ll just take that shield and attack tile every turn, thanks =)