Great fix on Galactus

Thanks D3 for the Galactus fixes. MUCH better and actually enjoyable. In fact, I like this one more than Ultron. Also good call on the anniversary token fixes. The anniversary was pretty abysmal before, its actually fun now!

P.S. 20 man double iso lightning rounds for the last day or two would end this anniversary on a high note

I also like this more than Ultron. Ultron can feel like a significant grind after a while. Galactus can be burned through on a refresh in about half an hour.

I also really like Galactus now, thank you for the adjustments.

I don’t have a strong roster (~9 cover 3* land), so I’m really puzzling through the Galactus fights and trying to figure out what the best match is on each move between delay, deny, damage, and board shake. It’s actually really slow for me, but I guess that’s how I like to play. The great thing is that I at least have that choice now, instead of two swaps and dead. Still don’t think I’ll be able to win in Rnd 6, but maybe I’ll at least do some damage along the way.

Thanks again for the “new” event.

I agree.

I think one of the best changes that they made was to maintain a wide range of difficulties for the essential pins. I haven’t played yet this refresh, but there was still at least one very trivial node.

If that trend continues, it means that even people with beginning rosters will be able to contribute somewhat to their alliance scores in the later rounds. Gives them a reason to keep checking in every 8 hours.

I really appreciate this as well. Its nice to have the ability to mess around here and there with undercovered/underleveled heroes for higher end rosters, and it opens up points to new players. Well done!

I’ll definitely say it’s a lot more fun. Last one was a delicate dance of just unloading tremendous amounts of damage. This one can vary a bit - I’m having a lot of fun putting the Hulk in there, letting him take it on the green chin for a bit, then just destroying massive parts of the board over and over again.

The damage may get too much for Bruce in the later rounds, we’ll see. If that’s the case, at least I’ll be able to come up with a new strategy rather than boosting and praying.

Would just like to post as well that this round has been excellent. The very small changes that have been made in response to the players’ feedback has made a world of difference in the enjoyability of the event. The devs get a lot of crap about bad events, broken mechanics, and unfair boards, it’s about time they did something right and I want to be sure they get credit for it. I’m really enjoying Galactus Round 2.

Keep the good stuff coming, the players will thank you!

Agreed. I don’t play games that aren’t fun. It’s kind of a rule. I put this game down last weekend because it wasn’t fun and there were more important things to do than lose intentionally.

That said, awesome improvements. My alliance still won’t finish but we’re very casual and will celebrate the increased accomplishments we do make.

Thank you for listening D3

It’s too easy now!

/runs away while getting pelted by tomatoes icon_e_biggrin.gif

Thumbs up for the fixes!
Wish I didn’t have to wait 8 hours to play.

Pass me my catapult…

Pass me my catapult…

It is fairly simple now. I’m not complaining but I haven’t lost once yet and we are only about 200k away from round 8 where I’m sure it will get worse.

The natural levels of my characters are 110,100 and 94. Somehow I don’t think it was supposed to be THAT easy.

Oh no, I like being able to wipe galactus with my bagman, yelena, venom team.

I’m disappointed this thread isn’t more popular. Everyone was quick to run to the forum to complain (rightly so) about the MANY problems this anniversary. The Devs listened to our complaints, admitted their mistakes and made corrections (except for 20 man LRs). I do think that it’s too easy now, but that’s how it SHOULD be. It’s now fun and accessible to everyone, with pretty decent rewards as a thank you for two years of support. Great job everyone voicing your concerns and thank you to the Devs for listening.

Now if only we could get some 20 man LRs… icon_e_biggrin.gif

great response to deserved feedback - event is much better - for the very top end players it may be one or two notches to easy but for those without huge rosters its great to have other options available - my 533 hulk doesn’t cut it but this time there are a variety of teams I can use rather than just try to do what little damage I can in 3 turns to not let me alliance down

Hulk/PX and wait for it… Squirrel Girl!
That’s right, SG is beating the big guy and I LOVE it.
It is easy enough even in round 8 for me to use squirrel girl.
All is right in the universe.

It is an anniversary event, and it should feel like a celebration by giving birthday party attendees a piñata that is full of candy and 3 feet off the ground… Not 7 feet.

Love it, love it… Heck yes LOVE IT

It really is too easy now

There are still a lot of things about the anniversary that I dislike.

However, credit where credit is due! The changes to Galactus have greatly improved the fight. Much more fun now!

The nodes to get to him aren’t completely impossible and the rewards for each fight seem much better. Fights against G actually last more than 2 turns!!

Good job, Devs!

Now fix the rest of the complaints, please!

Wanted to give a shout out to the devs on this one too - my alliance is mostly newer people, and the first time by round 4 most of them were almost entirely shut out and during round 5 there was only three of us who were still consistently winning. This time around a lot more people are still engaged. We probably will get to round 6, but I don’t think we’ll get the Hulk cover - which I imagine is about where we as a mostly newbie alliance should be.