This is a fairly minor nitpick… but it bugs the hell out of me.
In my game – iPhone, for the record, as I don’t know if this happens on the Steam version or Android version – the effects that happen upon downing a Ninja of the Hand (e.g. the placement of attack tiles) animate BEFORE the actual tile-shift animation for the move that downs them. In any event with Gorgon and his goons, I spend about 10% of my time frantically jabbing my phone saying “HEY I SHIFTED THOSE” before it finally animates my move.
If the answer is “that’s for gameplay purposes so that the placed tiles can be matched/eliminated by your match or any subsequent cascades”… well, so be it. But it bugs the hell out of me nonetheless!