Suggestion:
(apologies in advance if i’m duplicating a previous thread/suggestion ![]()
)
I’d like to see a character with an ability whose power is proportional to their health.
In otherwords, as their health gets lower, their ability gets stronger.
This could lead to some interesting strategy…
I could see a future Hulk character with such an ability…
You’d have to finish him off quick, because at low health he’d be straight rage’n and pack a whollop! ![]()