Oh, MTGPQ AI, how I love the levity you bring me. Lately you’ve been very diligent about reinforcing your cards. I know you value them and would hate to see them destroyed! Especially…
- Vessel of Paramnesia (and other Vessels)
The essence of the Vessels is delayed gratification, really. Pay a little now, get something big later. I admire the way you’ve embraced the “delayed” part of that - you’re happy to pay a little more to get the same size reward even later. Don’t forget about the “gratification” part though! When you make the Vessel so strong that you die before it can be destroyed, you never get the reward at all. ![]()
- Mirrorpool
Mobile games should be fun, right? Well, what’s more fun than a funhouse? It’s right there in the name. And what do funhouses have? That’s right, mirrors. And what’s more fun than mirrors? More mirrors! I get the concept, I really do. But unfortunately, these are mirror pools, not mirrors. Add one pool to another pool, and you just get one bigger pool, and still only one reflection. I know it feels like math has betrayed us. 1 + 1 is not supposed to be 1. I’m here for you, buddy, c’mon, let’s hug it out.
- Thing in the Ice
Ice Capades… ice sculpture… ice skating on a country pond on a cold, clear winter’s day. Isn’t ice magical? Frozen pipes… downed power lines… cars skidding into barriers. Oh. Well, maybe we don’t want ice around all the time, do we. Inside your ice, dear AI, is a powerful weapon trying to get out. Think of it as a metaphor for the seasons. When you reinforce your Thing, you just make it so that spring never comes. That may make the White Witch happy, but it’s not a good idea to make the White Witch happy. Think of the little fauns and flowers and things that want to grow - yes, even the horrors. AI, I know you may not believe me, and I understand because I am trying to beat you after all, but you probably don’t want to reinforce your Thing in the Ice.