How many healthpacks is "enough"?

There are also some teams at the higher levels that are both fast for clearing and health-pack “resistant.” I’ve been using Thanos/OML/Silver Surfer for speed clears of higher level nodes. Thanos and OML are both champed, and Silver Surfer is 2/4/4, with his heal taking care of about 6500 Health, or two Courting Deaths.

Likewise, using a Health Pack on 5-star Thor will slow you down considerably…until he gets back down to half health, anyway. I don’t know what colors he tanks and which ones Okoye takes when they’re both champed, as my Okoye is a 2/3.4 right now.

For the faster clears on the lower level nodes, when there’s no chance of getting 9 blue for the heal, I use Gambit as a meat shield. He’s the same level that he was pre-nerf, but gets used much, much less now. As a result, he’s a great third for the “Two matches, and Courting Death goes off” nodes.

Edit - I should clarify this…this is a PvE team, not a PvP team. I don’t do much PvP.

I don’t do much PvP either which is where my healthpacks get used. I used to aim for 300 which gets the 10 pack HT at the end of the season assuming I do ok in the simulator. Through Anniversary I aimed for 900 and it wasn’t that hard but it burned (smouldering fire, not raging fire) through the health packs.

I just cleared all nodes on the Liberty Island 4 times (SCL8) and used 1 health pack and currently 32nd. I haven’t got champed 5*s so T50 is probably as good as it’s going to get anyway.

Try to aim for 575. I think everyone should go for that unless you’re in a really low CL in the early game. Getting that far will get you come CP and that’s always useful =)

I’m aiming for 800 now unless RL gets in the way and 900 is reasonably achievable if I can time it right.