How things will change after the gambit nerf goes live (discussion)

It’s not irrelevant. When you have been riding an auto win character for months and then feel that you “deserve” to be compensated by getting 1:1 exchanges for the 5* of your choice or the ability to delevel the character to exactly where you want or any other type of compensation that let’s you remain atop the meta while keeping all the spoils you won over the past year, I’d say it’s relevant. People don’t complain about “Gambit victories” in a vacuum, they do so when compensation is brought up that reeks of entitlement. You say it’s just a few 4* covers but I’m curious if you would give up (however long Gambit had dominated) worth of the spoils you won using him (CP/iso/HP/covers) wrecking people who struggled to hit 500 without him. I’m guessing you probably wouldn’t trade in those paltry earnings that don’t matter much to a 5* player if you saw just how much it really was. Of course there’s no way to do this anyway so it’s somewhat moot, but all I’m saying is I’d be weary of calling out other posters out of context.

The part where you are wrong is where you assume I wouldn’t get those rewards without Gambit.
There wouldn’t have been a change in PVE for instance. Since Gambit was never the best or fastest option there.
And PVP placement rewards difference really don’t add up to that much if one went from t5 to t10-20.

And dude, hitting people that struggle to hit 500 happens for the first hour of an event when sealbashing. It’s not relevant at all in a discussion about placement or rewards.

Sorry, I’m going to have to add to the Daiches chorus and state that most of the people complaining about this were not winning rewards that they wouldn’t otherwise have. You’re engaging in this discussion with two people, Rockett and Daiches that are regular T5 in cl9 pre-, during and post-Gambit. And as stated, hitting people that struggle to hit 500 does not require a Gambit, it requires any couple of 5* against overmatched opponents. (Thank you Win-Based PvP for making seal slaughter a path to roster development)

But we’re losing sight of the issue for THIS thread, which is how things look post-Gambit and from that perspective, all other things concerned I think that it’s more fun for me. I stopped using Gambit because I got really bored using the same character combo over and over again. The new hotness, of course is Thorkoye! It’s everywhere and is a really overpowered team on offense. I can hit dual 550’s with a 455 Okoye and a 470 Thor for reference, and I don’t even need to use a health pack afterwards.

At the same time, you don’t want to sit out too long with Thorkoye because it is a super easy team to beat on defense. Okoye just fritters away TU AP, and Thor at full health takes forever to get going. So there is some parity as a result.

This event, I did a lot of climbing with Thanos and 4* Jean Grey. Soooo much fun, and it works against every team out there. However, the high AP requirements for JG made this a really difficult team to run because of Gambit and his AP drain. No longer.

Post rebalance utility is an important consideration as the character is still very usable

Unless you were using the exploit, you didnt’t get to select gambit covers either. I agree that it was a cash grab but it was obvious from the very beginning that he was going to be nerfed.

From what I have seen so far from my alliance family members, which by no means reflects MPQ community as a whole, is that the removal of Gambit has motivated some of our members to PvP a little more than they used to. I been seeing our members scoring higher than they have the whole year. A few going for 1.2k when they were settling for 900 before. Some have been even using more shields to score higher.

Personally, I have not found it any more difficult to reach my PvP goals. I have enjoyed messing around with different combinations which I wasn’t able to before. I did like Gambit very much, but I’ll adapt. I find myself not even considering using Gambit though, although if they boosted GG’s health a bit I may consider it. That combo is sort of fun.

Actually nerfing (in the highest tier of the game) will kill the game as more and more players realize why even try to go for good characters if this is what will happen. It’s why socialism doesn’t work in economics and in this game, it destroys the incentive to strive for more.

Yuck, please don’t bring politics into an already contentious debate.

Secondly, i can prove your point as inaccurate. You know how? By looking at the forums and threads posted after every other nerf of high level character(s) over the years. You are not the first person to make this assertion, and unfortunately, you will not be the last.