How to defeat Bishop

I do think your experience is atypical,
Fight. Mine is more in line with Bri/Vhail. I doubt I could run Surfer/Thor or BSSM/Thor and be successful in the same way you claim to.

As for the “how are you successful” question- just like others, I avoid Bishop at all costs and hit literally any other team. It involves shields/lots of skips and massive hitting of the same person over and over.

Your suggested counters were to play one of the broken characters yourself and hope they trigger you before you trigger them. This is Gambit all over again. You use Gambit to beat Gambit. Wait for them to fire red first. Then you fire yours and win. This is the same thing. Except way way slower, causing you to often get attacked for way more than you earned. Your worry that “the meta might tip into a Bishop festival” has already happened for many of us. But your MMR seems to be quite different.

I’m still waiting for people to post counters that don’t involve having to play Bishop or Worthy yourself. If you have to play a broken character to beat a broken character, that’s a problem. This is why Gambit was nerfed. He did way way too much. At least he was a 5. This is a 4* shutting down the tier above him.

But I’ll kindly digress and sit silently while people struggle to post effective counters that don’t involve playing a problem character themselves. My contribution as to how to counter is the same as many others… keep skipping.

I think I know where your going with this. About 12K. Panthos used to be my main team and I had more success against bishop with them than anyone else but it failed much more often than it worked. It is extremely dependant on Panther getting stunned first, not always possible, and since thanos will certainly get stunned while waiting the 4 turns for panther to unstunned court death likely won’t go off and my team is probably about half dead by that point and I get hammered while fighting bishop because it takes forever to fight him and panthos isn’t exactly deterrent on defense anymore.

I’ve found it much more productive to skip him entirely than take the 1 in 3 chance that my Panthos might be able to take him down.

I think you have the order reversed that’s why you may not have had much success. You actually want Thanos to get stunned first, then BP. The reason for this is that it gives your Thanos a better chance at not being stunned when BP attacks. While both are stunned, your main goal is to try to set the board up in a way that you can make a match that won’t trigger Bishop when Thanos becomes unstunned (basically you want red yellow or blue ap to match on the turn Thanos is active).Then BP comes back an attacks.

I know it’s a bit tricky at first and board dependent, but I would be interested to hear your results if you are willing to give it a try. I understand the reluctance though as it is health pack intensive but it maybe an option for the last leg of your climb if there are a lot of low level Bishops out.

It’s actually not as slow as other options because once you have pulled it off, the enemy team is taking constant damage from BP and Thanos passives. Additionally, against Beta/Bishop teams, Thanos purple can prevent Beta from generating protect tiles which is helpful.

However, if that isn’t your cup of tea, have you tried Hawkeye/Worthy Cap?

Ive used HE/Hammercap/Gamor4 to beat Bishop-Kitty-Bill, multiple times.

Dont even have HE champed. I have like 7 covers, and only generate 2 red/blue AP per CD.

Its doable. But lengthy. And rather annoying.

But i also know that i can run this team against any Bishop team and win. Pros and cons i guess.

I know i shouldnt be gunning for speed… There is a measure of speed one wants when playing a mobile game, however. Also, i enjoy the challenge. Its a good thing i like puzzles. :slight_smile:

My anti-Bishop teams are either Vulture/G4mora/Loaner if i’m in a spot where speed isn’t that critical, or it’ll be brute force via Okoye/Profe$$or X with +2 team up, and hope for a Match-N in turn 1 or 2. This happens often enough that I will occasionally target Bishop teams on purpose if they’re worth points, but generally managing my health climbing is more important so I’ll skip them.

It’s not just that 4* players can use bishop to beat 5* rosters. It’s the asymmetry of the situation in terms of countering bishop.

A 4* player with bishop can often play bishop + a good boosted combo and go toe to toe with 5* meta teams. It’s healthpack intensive, but allows a 4* roster to hit way above their weight. And because this team has 4* match damage, it doesn’t struggle nearly as much against stunner bro meta teams, AND it has 4* mmr, so it isn’t punished defensively.

Meanwhile, a more advanced 5* roster might have many better options to counter stunner bro teams. But lots of those options are 4*-only, and therefore unplayable because mmr means those teams will be eaten alive unless you are shield hopping all the way from ~600 points.

It’s a pretty strong disincentive to jump into the 5* tier until you have one of the few viable 5* anti-stunner bro combos available (because you are clearly better off staying in 4* land mmr). And anything that disincentivizes roster progress in a roster building game is bad.

Hit skip

8 hours into the end of the season all teams that I got in simulator are using bishop, getting a non bishop team meant skiping at least ten times and at that point I probable get a team 40 or 50 lvls above myself so the cycle repeats… Not funny at all…, instead of a button to skip there should be a button to re roll the opponents team…

Easy answer: don’t. Skip him and play for 50 (or 75) wins instead of 1200 points and realize you’re much happier.

Hard Answer: Take Okoye, Profe$$or X, and either Grocket/5Thor/4Hulk and several team-up boosts. Pray you get a match-5 (or 2 match-4s) and nuke him on the first turn before he gets a chance to do anything

This has always been true. What people have lost sight of is the true criteria for winning placements and covers.

  1. Understand who plays in your leaderboard, and know the limits of their roster and ability to play at times or under pressure.

  2. Rewards are won and lost based on the leaderboard situation not whether someone runs a Bishop, Worth Cap or a 500.

  3. Hit situationally and from position.

I stopped worry about wins and losses and focused more on when to play and anticipating which players are active. In fact its better to RETREAT and lose a match than miss out on a double of a bigger que (and it doesn’t even matter if its a double 480 5* or a grill.)

In fact I enjoy it when the snipers start early. It gives a free license to hit from low and try out different combos.