Okay, let me just say this. Command points, as implemented are about as useless as legendary tokens currently are. They do nothing to bring any fresh excitement in for 3-4* transitioning players like me, who either don’t want to or can’t dedicate their entire lives to MPQ.
So I propose that players be allowed to trade in unwanted covers for command points with the following trade in values.
100 ISO for a 1* cover (no change)
1 cp OR 250 ISO for a 2* cover
3 cp OR 500 ISO for a 3* cover
6 cp for 1000 ISO 4* cover
15 cp OR for a 5* cover
: Clarified values so it’s clear I meant for cpts to be offered as an option, alongside ISO, so players can choose what they want
Add a 3* rare token at 10 command points
Legendary tokens cost 25 command points
I kind of figured command points would be an underwhelming addition to the game (got a little excited for them on the chance that they were implemented in the way stated above, but of course they’re not - never are in this game).
I’ve stopped logging into the game, and generally stopped checking the forums on any regular basis (mostly just occasionally to see any potential updates on whatever their new feature is that’s supposed to help with transitions). This post is aimed at the devs to tell them what to do if they want to bring back players like me who want a reason to play the game at all, and occasionally play events in earnest. The whole artificial scarcity thing just doesn’t cut it, and picking between that and finding something else to do, I’ll keep choosing to do the latter.
/endpost
/start reaction
of uberwhales and elitist grinders who’ll proceed to pick apart my post and complain about how it erodes the artificial status they’ve achieved in the game through fake competition using overpowered rosters that make it easier for them to compete than those below them, and pyramid-scheme cashflow of hero points, ISO, and covers for those at the top of the ladder, while pretending it’s skill or dedication that allows them to stay at the top off the backs of the points generated by the players underneath them, who ensure an easy path for their continuing 4* and 5* progression.
: My trailing note was actually kind of a premonition meant to stave off some of the inevitable hate anytime anyone suggests anything that improves the game experience for people in general instead of just those at the top, and remind them of how they sound to the rest of us. My hope was that it would encourage people to think before they post to help keep responses civil, instead of it devolving the way things always seem to here into “here’s my suggestion” ↔ “shut up you lazy, worthless, entitled, noob”. Obviously, it didn’t work, and ironically my prediction came to pass as usual. The most upped post in this thread? Not one that actually addresses the issue, but one looking for an excuse to ignore what I said, as the usual suspects got obsessed with that one statement at the end as an excuse to derail the thread. It’s okay to level endless scorn on those of us who want MPQ to support a wider range of players, but reflect your statements back to you in a lens that illustrates how they make you appear and suddenly it’s passive aggressive? I was simply seeking to avoid unnecessary arguing with the trolls. Hence why I said my comments were intended primarily for the devs, if they were reading, but I also felt general discussion was preferable so players with similar or alternate ideas on how to encourage a more player-friendly game experience for all parties could weigh in. Just shouting at people and saying “stop being lazy”, “play the game how we want you to” doesn’t really address the issue. There are other games that support both casual/semi-casual and hardcore grinders. It really doesn’t have to be an either/or, no matter how much you shout at anyone who disagrees with you until they abandon the game, and the forums.
There’s a substantial amount of players, past and present, who would like more casual options to playing MPQ, the ability to progress without having to play every.single.event (and place), and the ability to come and go in a manner that better fits their lifestyle. It’s clear I misjudged its effectiveness, and I apologize to anyone who’s made genuine efforts to consider and discuss my suggestion beyond “I feel less shiny if everyone else get options to be shiny too”.