Hey all,
I go by Omega Blacc here on the forum and the game as well.
I am addicted to MPQ.
I guess I’m functional. I handle all my responsibilities, but every waking idle moment I have is either playing MPQ or planning when I can play it next. I’d be in it for way more money than I am already, but I use a Google Survey Rewards app to fund my HP…so that’s a positive I suppose.
I used to be this way with Call of Duty. Something about repetition calms my mind and coupling extreme repetition with progression rewards is a giant carrot that I can’t stop chasing. I’m usually this way in my waking life - constantly setting a goal and then finding a new goal once I’ve reached the previous one. Except that’s now stalled, because between my 2 jobs and family obligation, 90% percent of my free time is playing this game.
I wake up and play DDQ like clockwork…before I do anything else. I sometimes fall back asleep with the phone in my hand. I do the same before bed, falling asleep as I play also included.
In recent days I’ve begun to wean myself off the game. I decided not to play competitively in PvP OR PvE. I have enough characters at this point that casual play will yield me enough ISO to focus on maxing my roster. I’m far more relaxed and I can go longer without playing between sessions.
I was getting worried because they raised the Health Packs to 10. Anyone worth their salt hardly loses in this game (especially if you participate in Meta activities) and 10 packs is like Christmas. You can play forever. As I take a step back I can see both sides of the arguments we throw at the developers. They’ve made a hell of a game and it’s fun to play, but I can see how it feeds into my tendencies to grind away.
It gives me everything my brain THINKS it wants: A time killer, my favorite comic characters, truly deep strategy at high levels, a deep sense of satisfaction when I Full Blast someone with Cyclops, aaaand rewards…
Wait…what are those rewards again? Did you say endless grinding for a CHANCE at good rewards?
Waitaminute…you mean I keep giving them money for a CHANCE to get the newest character?
And that newest character basically works like every other character?
Rinse and repeat, season after season, match after match.
This isn’t a diss to D3P. This is a wake up call to myself and anyone else who gets super pissed when they lose points or miss out on a character. A wake up call for the people whose entire mood hinges upon seeing that gold card waiting behind the broken tokens.
It’s not the game design…well, not fully anyway…it’s us. It’s the people like me who keep pushing and pushing for something that might be mentally rewarding, but really amounts to little of nothing in the end.
The game is meant to be a fun diversion and that’s the way I must treat it going forward. I’ve leveled my characters almost as fast - faster even - by just grabbing rounds when it’s convenient and focusing on one character and stacking ISO.
The way this game is going there will be multiple chances for that character you’re missing to come back around to you with minimal effort. Don’t fall under the spell of “Gottacatchem Allamentitus”.
Be patient and prioritize real world things. I realize this is easier to do when you have played as long and hard as I have in the past and you have a 50 slot roster…but all things being relative, I hope even 2* transitioners will just take it easy.
The game isn’t going anywhere. If anything it will get larger. It will expand faster than you can keep up. It’s supposed to be that way.