“We hold these truths to be self-evident: that all men are created equal” Thomas Jefferson
Why should D3 scrap what they have and create a viable meta around a core of balance?
*“The worst form of inequality is to try to make unequal things equal”.*Aristotle
If you love your xforce teams, and playing the same team versus the same team maybe go and make an “I love xforce” post, but I have a greater dream.
Imagine an overarching strategy to this game, not just the strategy of in game matches and winning the match, what if there were a more complex strategy that involved character selection? What if MPQ could be all it could be? What if Beast was equal to Xforce in his own way? In this thread I try to ask; Why character balance could turn Marvel Puzzle Quest into one of the best games ever. D3 I think we can handle a more complex version of the game.
Now that it is in hindsight, I like true healing, you need to manage your roster, try to broaden it, seems like its working as intended. You need to weigh up how much damage you can afford not just can I win. I like the hood, Magneto and Sentry nerfs, seems to be working more as intended. Yes the short term sux, I just 2 weeks ago leveled them both up and need to readjust my strategy but it was broken and needed a fix. you could even argue D3 is selling far less boosts, shields and health packs because they did it, so don’t point fingers at them.
The last 4 characters seem well balanced and playable. D3 gave all the commanders a refund which was over the top nice. I really like the new characters regularly, I think it is injecting all new content regularly with a continuous desire to keep playing with a progress towards a greater variety of team choices.
So things seem to be moving towards a positive future, oh wait there is this 4 star thing. The pocket Aces of Xforce and 4Thor.
WHY DID YOU DO THIS D3?? WHAT IS WITH 4 STARS??
You created this meta with a diversity of characters and abilities that is roughly balanced then release 2 Way over the top broken 4 star characters. I largely agreed with most of your decisions for the long term, but from this point on I can only see two ways to make this game enjoyable again.
- Delete 4 stars all together and work on 3 star balance
- Stop making 3 stars, progress to 4 stars, increasing iso rewards across the board and make a viable, wide, diverse, deep, balanced, viable 4 star end game meta.
I would love to see a viable team select strategy.
Lets look at possible strategies in the game and what should hard counter them:
AP Steal > Big AOE Abilities > Fast individual damage > Heal > Defense tiles > Tanks > Strike Tiles > back to AP steal
This is very basic and wrong in many ways, I am trying to make a point. Each ability should be Excellent against the one on its right, Very good 2 moves right, good 3 moves right, bad 4 moves right, really bad 5 moves right and unplayable 6 moves right.
This post is my suggestion and wish. Please don’t flame me for being inaccurate or for having the wrong maths. I want to throw this out for everyone to come up with a viable way forward for this game to be what it could be.
“These men ask for just the same thing, fairness, and fairness only. This, so far as in my power, they, and all others, shall have”. Abraham Lincoln