I have been thinking.
I have asked myself a couple of questions: Why are developers constantly making changes that are hurting their game? Why are they still punishing their player base on such massive scale over and over again? What are their intentions? They know from our posts what they are doing wrong and still, they are constantly making same mistakes.
There has to be something behind it.
Now I get it:
There are NO NEW players to this game, or, new players quit after finishing prologue.
My arguments:
How developers make money in this game:
1, though veterans / whales - for these category of players, they are constantly adding new character in order these people can buy them instantly (We are witnessing this everytime they add new character. There are superwhales, who have that character maxed even before that particular PVE event ends, so they need to obtain first covers from 42 packs. That must cost, I dunno, 1000 dollars/euros? )
2, though newbies - for these category of players, knowing that there are so many character in this game is discouraging. I´m in this game for almost a year and I´m telling you when I found out how characters there were (one year ago) I was overwhelmed and I almost deleted this game from my Steam library instantly. I have realized that I need to pay for roster slots if I don´t want to delete any character which I obtain. So I have paid. New player are surely overwhelmed as I was, and there are maybe twice as many characters now.
Solution from developers to this issue: decreasing price of the roster slots by half up to some number (this happened not very long ago).
Lets continue: new players want to have feeling of progression, they want to compete! It is OK, everyone from us want that! But these new players are put in same PVP brackets as we veterans are, so they are pawned hard. And that is discouraging. Nobody likes losing. And when nebies are discouraged, they don´t pay and they delete this game. I can´t blame them.
Solution: precisely what we are experiencing in the game right now!
Veterans were taken away from newbies - veterans fight veterans and newbies fight newbies. New players think they progress, they don´t know it is just illusion made by developers to fool them. Developers simply want them to stay in the game for as long as possible = pay them some money.
Results:
1, Developers want / need all veterans beside whales leave the game.
2, Developers want to encourage new players to spent more, so they must isolate them from veterans (in order not to be crushed in PVP, as stated before) and create them false ilusion of winning and progressing. They are already pursuing this goal of encouraging new players to stay by low PVE scaling (we all had PVE much easier when we were new, I remeber how happy I was when I was top 5 in PVE with my half covered 2* rosted and I was thinking how good I was when I defeated much superior rosters placed below me) and by literaly dividing players into two groups, which, as I just explained favoures new ones.
One little argument as an addon: We have be recently asked to help promote a game.
I honestly don´t know if any of this is true, but I can see some logic in developers behaviour if I´m right.