I think this is why IW hasn't been buffed

I bolded and colored for emphasis. Felt like starting a new thread, would grab more attention. The fact that most people have IW fully covered already, means there will likely be no $$ for D3/Demiurge from buffing her. But they might be willing to buff her/other characters if they saw a reason to, in other factors than $, including sending feedback via ratings on the App/Play Store and comments/letters sent via snail mail.

So instead of clicking No or Ask Me Later, when asked to review, leave a review and mention that they need to buff some of these characters. Even if it didn’t get characters buffed, it’s not much to ask for, for a shot at getting them buffed.

I would consider placing a review if the request did not keep popping up right after I started my shield hopping. I will tell D3 right now if I accidently hit uest I will rate you now while I am shield hopping you will not like the review I give when I lose 100 points because your review poped up on my screen.

In all seriousness I think they will buff IW in the near future. I think they wanted to fix some 3* first since they are more readily available than 4*. I also think as they are making 4* they have seen how OP they can be (Xforce, Thor) and they want to make her usefull but not dominate. I can see her being re-released in the next 30-60 days

That’s an argument for X-Force’s nerf. He’s the complete can opener. Quick damage, board shake, AP gain, AP drain, massive damage, and true healing.

Or they can wait for those players to hit day 180 for players to spend.

http://www.gamesindustry.biz/articles/2 … 6-blizzard

Talking about Diablo : you know, a game that you do the same thing again and again, trying to get players to continue playing.

What do players react most strongly too? Content? Bug fixes? What hold the most value for them?

Josh Mosqueira: Depends what kind of player you are. Our really hardcore community? They obsesses about the little details like “that changed by 5.5 per cent, finally they fixed that.” So that’s why we tend to have very transparent communication, letting them know that we’re making these changes.

But I think the vast majority of players, I think when they see there’s new content, like for example when we added some new zones to Adventure Mode, we have a whole slew of new treasure goblins we’re adding to the game…

So what have we learned here? Perhaps to keep all players playing - NEW CONTENT (DPD, PVP changes sort of count towards this! New characters - not so much). But to keep your hardcore happy - MORE OPEN COMMUNICATION.

I mean, really. We have no idea when IF is going to be put into DPD, or if we are seeing the second cover next…how hard is it to release simple information like this? Some data on the character release lately has been a nice step forward. It would be nice if we saw responses to things like the +200 upvote “no more T50 4* release” thread.

Agree with you 100% on communication. Funny that the Gauntlet is coming up again, because I was pushing for more communication Why change 3* prize to 2* prize on gauntlet? Streamlined, after the 3*s on the 10 pk fiasco. I don’t expect we’ll see better communication, but I hope we do.

This is why it’s hard at all to care about words coming from MPQ.

Actions, words. Words say one thing, actions are saying another. Is homeboy getting nerfed or not.