Hey everyone, I know this topic has been discussed before, but this time I took the guess work and personal opinions out of the equation. I tracked/calculated the point refresh rates for each node and then created a spreadsheet/matrix which would calculate the points rewarded for clearing that node at a particular time. I focused on the end grind of the sub-event, being the 5th, 6th and 7th clears. My results were very interesting as I discovered a better way to clear for max points. I will identify the nodes in this way:
1, 2, 3, 4, 5, 6 for the regular nodes without a required character, 6 being the hardest node with the most points
2*, 3*, 4* for the required character nodes
Note: some other nodes are “join forces” nodes where all 3 characters are required, this is a special case
Also note: some nodes are 4 mission high point wave nodes, which is a special case too, but these concepts still apply
First, here is the order of point refresh rates from lowest to highest:
1, 2, 3, 4, 2*, 5, 3*, 4*, 6
I believe most people start a sub-event by clearing in this order:
4*-4*-4*-4*-3*-3*-3*-3*-2*-2*-2*-2*-1-2-3-4-5-6-6-6-6-5-5-5-4-4-4-3-3-3-2-2-2-1-1-1
But it wouldn’t be crazy to start the sub-event by clearing in this order instead:
4*-4*-4*-4*-3*-3*-3*-3*-1-2-3-4-5-6-6-6-6-5-5-5-__2*-2*-2*-2*-__4-4-4-3-3-3-2-2-2-1-1-1
I’m not sure which order is better, that would take a separate analysis, but I’m leaning towards the second
Now, onto the matter at hand, the order of the final grind. First, I must say that timing your final grind is just as important as the order of the grind. I’ve calculated that you lose about 1 point per minute for finishing too early. So, if you finish with 3 minutes or more to spare, then just play some nodes worth 2 or 3 points to make up for that. It’s always better to finish too early than to finish too late and completely miss some 7th clears. I used the Meet Rocket & Groot final sub-event as an example to calculate different clearing orders, here are the results:
Here’s the baseline standard I’ll compare against for clearing the 5th, 6th and 7th times:
1-1-1-2-2-2-3-3-3-4-4-4-2*-2*-2*-5-5-5-3*-3*-3*-4*-4*-4*-6-6-6 = 9159 points
Lately, I’ve been going in a different order, which has been working well for me:
1-1-2-2-3-3-4-4-2*-2*-5-5-3*-3*-4*-4*-6-6-1-2-3-4-2*-5-3*-4*-6 = 9164 points (+5)
Since the above order is better, I tried it out another way, which had even better results:
1-2-3-4-2*-5-3*-4*-6-1-2-3-4-2*-5-3*-4*-6-1-2-3-4-2*-5-3*-4*-6 = 9166 points (+7)
Note: I tried 2 other hybrid ways of clearing, but they both resulted with the same points as the baseline
Conclusion: the last way is the best, but it’s not as complicated as it looks. You simply do 1 clear of each node from lowest to highest, then repeat that 2 more times. Make sure you have enough time for all clears and if you finish with enough time for another match or two, then do them. I know this may sound crazy for just a few more points, but it adds up with each sub-event and the final standings are actually that close. Lastly, the speed at which you clear all nodes will give you an advantage over another player by about 1 point per minute. So, if a 5* roster clears 15 minutes faster than you, then they have a 15 point advantage over you in the beginning AND the end of the event. So, choose the fastest teams possible.
Other notes: if the event has a “join forces” node, then simply fit it into your final clear based on it’s point value, usually between “2” and “3” nodes. If an event has high point wave nodes, then stick with the concept of clearing in the order of lowest to highest points. If an event has a 1 mission node that isn’t required to open up other nodes, then complete it later, after the initial 4 clears. Time is precious.