If we can indicate bonus heroes why not reward preference?

So many iso starved mid players, new players with desperate need for HP roster slots, and vets needing CP for covers and vaults would love to weight their progression, vip and other rewards toward a direction of their choice. Does anyone agree this would fix the problem?

Allowing us to choose our rewards specifically like that would throw off the game’s economy of resources. The devs would have to balance that in some way and I’m not sure I want to find out how they’d do that, lol.

At least being able to choose the cover for the bonus hero…
The odds of getting one are not so great and when you DO get one, you certainly don’t want it to be number 6 or higher when you’ve got colours at 0!

It doesn’t have to change the game’s economy. You earn your favorite characters’ covers; not you still need a spot on the rooster, ISO to train them and to champion them. Meanwhile, you’re still getting other covers and, slowly but surly, you’ll start having more and more favorites. I’d love to have Bucky maxed to champ level, but it doesn’t mean I won’t want to invest anything in other characters. Especially with so many new releases.

The cover issue for bonus heroes needs to be addressed. Down right dirty for something that is so rare to keep getting your only maxed color in a character thereby prefeventing you from leveling them.

Yes Bonus Hero duplicates are not good. The one bonus hero 5* I have gotten was thankfully for a champ,

Tbh until a team mate mention he had received 5* Bonus Hero dupe I had never knew it was even possible.