Improving Game's Energy Efficiency

This discussion was created from comments split from: Missing Information.

Are there any plans to improve energy efficiency?

After every patch or new set the game feels a little slower (+1/+1 support token; vabguard thinking time) and my smarthphone geting really warm while playing.

We are talking about a match-3 game and greg isn’t that smart that this could be the reason.

At least we could switch some things of and I appreciate this!

Aye, i get worried that it’ll wear the battery down quickly on my new phone.

I have noticed the heat permeating off the back of my Moto.
This usually occurs in events that have a lot of Kaladesh mechanics (servos, energy) and any sort of gross [mis]use of graveyard shenanigans.

It does and has been for quite a few updates.

Also Adapt. One of my absolute bugbears is seeing an opponent play an Experiment Kraj.

Also new PW and his ‘the lost’ card make end of opponent turn taking 10 sec, every turn

Should this thread be moved to the bug subforum (like other performance related threads have been) so that it can receive appropriate attention from the devs?