Something I noticed while skipping through matches:
(Spoiled for size until I get home to resize)
i recognize too many names from that bracket ![]()
Reported that last week during the first Bad is Good tournament; IceIX said he’d look into it. When I got retaliations for the same person they had the proper scores.
I just suspect the client stores a couple rounds deep of information, so it doesn’t always have the most accurate number.
Yeah, it should update after a bit. I think that it doesn’t update every person’s score constantly in order to reduce bandwidth usage. But when you complete a fight, it updates, which is why the displayed gain/loss often differs from the actual.