Iron Man (MCU) (or Mark 85) - 5 star
Black - No More Surprises -
(passive)
Tony match damage is boosted by 40-120%.
If Iron Man has less than 40% health power becomes and stays:
And I… am… Iron Man! - 9 AP
Iron Man uses what he has left for one last assault on the enemy. Damage IM for 30% total health and do (very strong damage) plus extra damage for every friendly SAP tile on the board to enemy team.
Purple - AI Inteface- 5 AP
Iron-Man’s armor is constantly adjusting to Tony’s needs. F.R.I.D.A.Y. analyzes the battle and comes up with a strategic plan. Place a CD on a basic or special tile. While CD is out, lower effectiveness of enemy SAP tiles by %.
(passive) Iron-Man can reallocate power at a moments notice. Matching away friendly or enemy repeaters gains 2 ap in team’s second strongest color. Matching away all other special tiles gains 1 ap in second strongest color.
Yellow - Whatever it Takes - 6 AP
Iron Man’s armor constantly repairing itself. Create a 2 turn repeater that adds a protect tile of strength XXX.
(passive)
Iron-Man sees that there is immediate danger. He takes charge and is resolve to prevent an immediate threat. While there are more enemy SAP tiles out, Tony takes the lead. He can not be stunned and suffers 10-35% less damage.