In my opinion, MTGPQ is not really a competitive endeavour. We play against the AI, using decks real people have designed. In PVP, the combination of the event objectives and the expected opponents’ decks comprise the metagame and the basis for the “puzzle” we have to solve. With variations in cards and objectives, this leads to a diverse game with constantly new challenges.
However, we don’t really play against each other. The success of one person is not that detracting to another. Therefore, I feel like the individual leaderboards don’t really have much of a place as a means of distributing prizes. Perhaps it would be possible to award progression prizes all the way to the maximum points, and distribute most of the prizes that way?
For instance, in HoD, we could have, say, a rare at 265 points, and jewels and crystals spread all over so that the total, if you reach 273 points, would be the same as the 1-5 prize today. For recognition, we could have a “leaderboard” across all brackets that gave some prizes, but mostly was there to recognize player achievements (and maybe one could get a badge or something for those reaching the top 10 or whatever).
Interestingly, such a solution would also solve another problem: bracket sniping. Today, if you join really late, you can get lucky and get “top prizes” with no or very little effort. Having a greater emphasis on the progression awards would reward the players who actually play (which I suspect is what D3 is interested in).
Also, the longer runtime of events compared to some months ago would feel less of a grind like this, as you’re constantly rewarded with some awards even though you may not reach the top in the end.
(the coalition leaderboards are a bit different this way - they mostly reward coalitions that are good at encouraging players to be active, which is also good for D3. There are also rarely ties, and there is actually a good, competitive atmosphere as players urge each other on to beat those other coalitions they may know or have a long-standing feud with)