We don’t get any updates or info from devs. New 5* characters are beyond awful (looking at you FrankenCastle and DropBears). Glitches keep going and aren’t fixed. Is this the end times for my favorite mobile game ever? I’m thinking so.
I was just playing it and it seemed alive to me! Didn’t it supposedly die last year anyway? Zombie MPQ? The 5s have been a mixed bunch (I do like Iron Man CI) but weren’t they talking about maybe mixing up the meta at some point?
I dunno, maybe I’m just like an extra in Supernatural where every other Season it is Armageddon, you sort of get used to it!
I certainly never said it wasn’t playable. ![]()
This group of devs though are certainly, in my opinion, driving it into the ground. I used to really enjoy playing it like clockwork and in the past couple of months it has just been “meh” to me. Maybe I’m alone in that feeling and that’s ok. Been playing since two months after it started so might be just my time to leave.
We supposedly have these new things coming soon™ so maybe that will shake things up. I agree that the 5s have been a bit disastrous whereas the 2 was awesome before nerf! Hopefully they get better at fine tuning stuff. Frankencastle I think might have been designed after the Devs had found some old crates of Castlemaine XXXX and figured why not?
And our Man Thing is coming!!! We must respect our Man Things! Even if on this occasion they are not Giant Sized! ![]()
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Appreciate the reply.
I really don’t want the game to die. My favorite mobile game ever. I’m just really concerned about what is happening now and the lack of any communication from the devs.
If it helps, I went through a similar phase a few years back. Just didn’t really enjoy playing it very much but did out of habit. There are still peaks and troughs of interest (and good characters definitely help!) but the game isn’t going to fundamentally change. So new events, new characters, some synergy, or finally getting 6*s to a decent level might be the thing that gets the spark back for a little bit at least.
I kid I kid, Dropbears are not good ![]()
Also what I find interesting is the related topics at the bottom of the page:
Similar threads running from 9 years ago and every couple of years since.
Oh it goes back way farther than that. Players have been posting “game is dead” and “it was so much better before” since practically the first month. Most of that is even here on the forum, you can still go read it!
Maybe we should start a thread called “IT’S ALIVE, IT’S ALIVE!!!” where we all give overestimates of how much the player base loves meeting Rocket and Groot whilst going on The Hunt. Y’know we must be pretty bad at this game the amount of times get sent on that damned hunt, hey Devs can we have a new event called; “You did it! Ice cream for you!” so we don’t get so downhearted by our constant failure at hunting stuff?
I am done trying to guess the game’s EoS beyond “sure seems overdue sometimes”.
However, there are a few data points. Recently, someone put up some charts they pulled from their phone that showed Samsung Galaxy user in MPQ, and it had dropped 40% since January 2025.
Jan 3, 2025: 7897 alliances played Inf Pursuit PVE
Jan 12, 2025: 8205 alliances played Cosmic Chaos
Jan 21, 2025: 8573 alliances played Operation Spider Silk
April 12, 2026: 5931 alliances played Cosmic Chaos
April 29, 2026: 5844 alliances played Meet Rocket and Groot
April 22, 2026: 5559 alliances played Lost In Time
No one can reasonably dispute that the player count and engagement has dropped by significant degree; only the devs know the actual numbers vs what we can pick at from our vantage point.
My ballpark revenue for 1Q25: $466k a month
for 1Q 26: $266k a month
Again, no disputing money has fallen dramatically. This limits options for them and resources they can bring to bear, although maybe everyone being internal creates some ability with flexibility to do things BCS had no interest in doing, or wasn’t running well enough to do, etc.
For me, I am still here, just being amused at all the snafus in a game that doesn’t matter and matters less and less as more people leave etc. The end of the ride is surely far far closer than the beginning.
I heartily dislike their chipping away at rewards and things in the pass and season vault, and keeping all the offers locked in at the same calcified level makes me pass on pretty much every single one. 6s being used as an eternal carrot makes me feel manipulated, and it’s not fun. I disengage emotionally more and more and see their blatant moves to push me into behaviors as borderline gaslighting. I still enjoy the basic game, created long ago in Cambridge MA, half a world away from the poor folks who are tasked with figuring out how to make it work and how it’s supposed to work. Momentum keeps it going, but it’s like they keep fiddling with a machine where they’re not sure exactly what each button does so the ride slows and speeds up unpredictably, far less smooth than it used to be.
I should not have pressed reply here but…“borderline gaslighting”??? Are you sure? The old Devs used to try and sell you costumes for $75 but now these guys are mustache twirling villains???
I realise we are playing a game of Glory Days so maybe also consider this: possibly engagement is down because the MCU has struggled since Endgame to maintain the extraordinary amount of casual fans that were sucked into loving Marvel and so this is not translating into people trying associated products. We all know that the hardcore in this game have gone nowhere and are going nowhere. How many times have some of you guys retired and come back?!?!? But a 12 year old + game is going to struggle a little bit with new blood if that brand isn’t piping hot.
This year we have two tentpole movies from Marvel which could be worth billions and with that it might be a chance to refresh interest in this very old game that is dominated by veteran players doing secret things and spending no money. If IP2 can put out some new content around those movies then the game could get a boost.
Sure Frankie is a big let down but really he can be fixed. This negativity “oh no there are only 5000+” alliances playing…that’s still potential 100,000 players and it doesn’t even take into account players who are even more casual. The comic books would love to have 100,000 people buying them each month!
If you base your enjoyment of this game mostly on how much revenue it is making instead of what you get out of it maybe something more like one of those simulator games might make you happier - Accountant Simulator or Spreadsheet Bookkeeping Simulator or something?
Adding a bit of history to balance out the above two comments:
The old devs didn’t sell just a costume for 75$. That’s a hyperbole from people who weren’t around.
They employed the same strategy as currently being employed with 6 stars: bundle a new “desirable” item in a waaaayyyyy too expensive offer.
The 75$ offer was basically equivalent with the rate of items you get in the 100$ Stark purchase (also remember this was very early in their shift from adding new purchase options worth considering beyond the Starks-in-a-buyclub. The days of the very first Shield Level offers). The costume itself was essentially a free tack-on based on offer value. The same way a miniscule amount of 6star shards are trickled in unappealing Classic token offers.
The good news is that we eventually started getting 2k HP and tokens and covers and a costume for 10$ for pretty much every release, one of the best HP deals in the game. There is hope still.
I guess I respect the pettiness, but I could never make my hobby “praying for the death of a phone game.”
When MPQ dies I’ll just play a different game on the toilet, and probably forget this one ever existed at all. Some of y’all are in too deep.
Don’t you have like 20k comments here? Doubt you’ll forget the game ever existed before dementia sets in lol
Whatever new toilet game I find will quickly amass 20k comments from me. I like talking about games!
Also get those bowel issues checked out. You keep referring to this game ONLY as a toilet game, but you really shouldn’t sit on the toilet for that long. Even a quick 20-min PVE session or your late climb duration is an unhealth amount spent seated.
Eh, “toilet game” is just a way of minimizing what this whole thing is. I used to care, like, A LOT. I used to get wrapped up in weird MPQ player and alliance drama. Heck, I used to be a mod for the first big cross-alliance battle chat, that predated buy clubs and big rooms and all the other stuff.
It’s not worth it. It’s not worth caring about MPQ to that degree. It doesn’t matter. It’s unhealthy to put that much energy into something that, again, is just Superhero Candy Crush. The devs don’t care that much, why should any of us?
I massively scaled back both how much I was playing and how much I was engaging with interpersonal MPQ drama…just basically stopped doing all the stuff I didn’t find fun, and like magically everything got awesome. I started skipping Shield Sim. If there’s a bad PvP I skip it. I skip entire PvE subs if the boost list is bad or I just don’t feel like it that day.
None of those things were necessary, and they were killing my enjoyment of the game! Phone games are not supposed to be priorities in your life. Games are meant to be fun. When you treat MPQ like Candy Crush everything just makes way more sense, because that’s what it’s supposed to be and what it’s built to be.

