Hi folks,
I am a bit new around here, but for whatever reason got addicted/interested in the game so I have been putting wayyyyyy too much time into it. I am at a point where I am transitioning to 2* characters and have been closely following polarity’s guide (thanks btw!).
It dawned me the other day that the jump from 1* to 2* and eventually to 3* is bizarre and unlike any other game. In fact, it is downright backwards.
Typically, people collect and chase characters that are higher ranked (more stars in this case) because they are rare, and they are rare, because they are supposed to be more powerful. While this is true in MPQ, the power only comes at the very end. This creates a giant and massive time gap between transition, and not even a full transition, just introducing one 2* character to your seasoned 1* roster. I imagine this causes people to grind and get burned out and bored.
This is because in order for me, for example to start using Thor or Areas in lieu of IM35, I would need to get them to at least level 60+. In order to do that, I need to collect a very large number of covers and a very large amount of ISO. There is no transition, I will introduce them only when they reach that point and anything before that is actually detrimental. This is discouraging and odd.
A two-star rare character should be, pound for pound always better than a one-star common character.
Therefore, I would expect that a level 40 Ares or Thor to be as good if not better than a level 50 IM35. This is pretty much how every other game always worked.
Now, of course better is subjective. Perhaps they would not have more HP and damage output, but something would be stronger, enough such that it would really pose a question to the user as to who should be used. At this point, there is no question. You just sit and wait and hope to get more covers so that you can level them more.
Other than forcing people to buy the individual covers, what other design consideration is there?
This is just the 1*->2* transition. I imagine the 2*->3* is even worse.
This is why in PVP I am seeing 2* at 85 and 3* at 141. That is it. And that is not normal, there should be a very smooth gradient of level progression and it is completely and utterly absent in this game.