I get why, in eldraine party was just wizard, rogue, warrior and cleric, but now we’re playing with a themed set where that idea of a party originates from
To me the party mechanic and full pi arty state should include all the classes in AFR: the four above but also knight, warlock, sorcerer, ranger, monk, fighter, Barbarian, druid,
(and some of these supports need their type corrected)
I’d say either include all those classes in party (yay)
Or if that is too hard, group the class enchantments into the four party classes and change their type accordingly:
Cleric:
Monk
Druid
Cleric
Rogue:
Rogue
Ranger
Bard
Warrior:
Paladin
Barbarian
Fighter
Wizard:
Wizard
Warlock
Sorceror
This does 2 things: it makes the eldraine event much more interesting and not as dependent on our law’s merriment ánd it makes the full party effect that does exist (a little) in AFR more flexible
And lastly it fits with the concept of the AFR set