# ISO Awards Need to Scale --

**URL:** <https://forums.505go.com/t/iso-awards-need-to-scale/24153>\
**Category:** MPQ Suggestions and Feedback\
**Created:** [April 15, 2016, 2:03pm UTC](https://forums.505go.com/t/iso-awards-need-to-scale/24153 "2016-04-15T14:03:15Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![FaustianDeal](https://avatars.discourse-cdn.com/v4/letter/f/85e7bf/32.png) [@FaustianDeal](https://forums.505go.com/u/FaustianDeal)\
**Post date:** [April 15, 2016, 2:03pm UTC](https://forums.505go.com/t/iso-awards-need-to-scale/24153/1 "2016-04-15T14:03:15Z")

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There needs to be some kind of acknowledgement that additional risk should carry extra reward.

PVE - nodes with level 40 goons should have different prizes than nodes with level 300+ dark avengers. This should be true regardless of whether or not we are in a scaling test.  
PVP - fights with seed teams should not drop the same 70 ISO as a match against champed, boosted 4\*s.

What about a modest acknowledgement of the extra risk (which also serves as a reward for the investment of time and/or money that has allowed us to compete at that level).

Something as simple as +10 ISO for every 50 total enemy levels? Even if it is for enemy levels above some threshold value: 200 perhaps.

(To be clear I would love for it to be higher. But I am calling this a ‘modest’ proposal in the hopes that it could be deemed ‘reasonable’ and be implemented.)

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**Author:** ![mpqr7](https://sea1.discourse-cdn.com/flex023/user_avatar/forums.505go.com/mpqr7/32/3639_2.png) [@mpqr7](https://forums.505go.com/u/mpqr7)\
**Post date:** [April 15, 2016, 2:52pm UTC](https://forums.505go.com/t/iso-awards-need-to-scale/24153/2 "2016-04-15T14:52:23Z")

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That would be great to have scaling rewards in both pve and pvp! People who fight 2\* characters at lv 94 should get the current rewards, and people who fight 4\* and 5\* characters at lv 300+ should get increased iso! We need it!
