Exodus.
That’s what I’m hoping happens to your game when people finally tire of the way you treat paying customers. Typically I’d say something like “farewell” or “goodbye” but you’ve used up all the best wishes I had with this most recent “patch.” So it’s time to move on.
IceX wrote in another post that your developers would listen more to forum posts rather than Google Play 1 star reviews, so I’ll create an account to post this and move along to a game where the publisher, developer, and community managers actually value their paying customer base.
You see, I’ve been playing this game from day 1. I love Puzzle Quest. Had it on the Nintendo DS and played the living hell out of it and enjoyed it immensely. It took the best of puzzle games and added another genre I enjoy immensely, Role Playing Games, and married it into the final coup de grace that I was badly needing at that time in my life, a casual “pick up or put down” game play experience. Total gold. Sales indicated it was a hit as well for it was ported to other handheld devices as well as home consoles such as the XB360, which I faithfully bought and played that as well. Then, one day, I find a random news blurb in my Facebook ticker about a game called “Marvel Puzzle Quest” and I blow up a Google Hangout with some of my closest friends. A new PQ game? With Marvel characters? Surely this didn’t fly under our collective radar, but alas, it did. We scoured Google and the internet for early release .apk’s to get a first glimpse, but then chose to wait for the official release which was a couple of days away.
Why ruin what could possibly be gaming gold?
Day one hits, the game launches, and it’s off to the races! My friends and I begin the game with a vigor not seen since the days we all worked together. We’re talking days before wives, children, you know, adult life. We talk strategy, game theory, ideas, the entire gambit of what we think a developer wants their plays to do. Updates happen, UI’s change, the game improves, and we see progress! We decide that it’s okay to put some support behind this “freemium” game because, well, it’s legit, right? They’re updating it for the better. They seem to want us to have fun! They’re making the mission progress easier to understand. The UI is more user friendly, and the graphics are actually improving!
Weeks pass and we get more updates. The leveling of characters gets changed to make it easier to understand, but what’s this? It now costs real money to level. Interesting, not sure I agree with this, but it’s a business model. I get it, they have to make money right? They’re making it a bit easier to managing the leveling of characters so it’s a trade off. My group discusses this at length and after some research we figure we can still level the way we want, we just have to plan our moves easier.
And then it goes downhill.
Long time players know what I’m talking about, Storm. The day of reckoning when our beloved girl, whom we worked so hard to level up and master the elements with, was ruined in one update. No warning, no chance to rebound. Your best character perhaps? Strongest card? All that time, effort, ISO, heck, maybe gold/or real currency? Relegated to complete nothingness. Overnight. Poof. Gone. I was angry. Was I an abuser of her power? Absolutely!! I’m not going to sit here and lie and pretend she wasn’t OVERPOWERED. Anyone who claims otherwise is just plain lying to themselves. However, to take her from (arguably) #1 to pretty much useless is just wrong. The real issue wasn’t that the developers decided to balance her, she needed it – truly! The real issue I take is that there was (and still to this day) no compensation given to the people who paid or played to get her to where she was at the time of the nerf.
So now I’m an angry whiner, right? I have to much time on my hands. “THE DEVELOPERS DON’T OWE YOU ANYTHING KID!” “You don’t like it, uninstall it and go play Candy Crush!” Sure, sure, I get it. I’ve heard it all before. But think about it. Months were spent playing this game, money was spent playing this game, and time was invested playing this game. We played under a certain set of rules and framework and the Dev’s decided – nay – judged us unworthy of any sort of repayment for that investment. You see, where I come from, that’s just plain ol’ “not right.” So, should I have quit? Damn right. However, my friends were still playing and urged me to continue. Peer pressure, it’s a b!tch!
So I played. I watched as more and more nerfing continued with still no sort of compensation to the effected players. I tricked myself into thinking that maybe things would improve because now the forums were updated with information regarding thoughts on characters that needed balancing. And then it hit. Thor…
Why Thor? Because people use him! GASP I thought that was the point of this $@#$#$@ game!! I thought we were supposed to use our best cards/characters. Now, the Devs want us to believe we all used Thor because he was 2 stars and his red + yellow was so over powered that we simply had to, right? How about an alternative theory?
Maybe we used Thor because that’s what we had? Did that ever cross your mind? Maybe because your “random” card reward system (see the quotes in there? There’s no way in hell that thing isn’t programmed to spit out the garbage is does.) gives us Thor more than other, more desirable cards? I know I’d love to use my Magneto (either, but certainly Classic!), Hulk, Punisher, or hell even Spider-Man more, but you’ve capped their level to non-usefulness and I can’t pull anymore of them. Captain America, Thor, 1 star Iron Man, Black Widow (1 and 2 star), various Hawkeyes (Hawkii?); how many would you like? Thor was just the best of what I had to offer.
Now that you’ve taken Storm and Thor from us, how do you expect us to compete on the level 230 mobs? We’re capped at 85/141! Oh, maybe I can use a boost. I’ll just dip into my dwindling ISO bank…
There goes that idea!! You’ve taken THAT from us too. It’s not gold to get +3 all color boosts and you’ve increased the ISO costs to boost other starting colors. This stealth nerf brought to you by the greedy suits known most likely as, the Publisher. There’s simply no earthly design reason I can fathom that warrants changing the currency or upping the ISO cost for the boosts, other than to punish your once loyal customers.
Which is what this entire post is about. Hi, I’m Mike, and I’m a former Once-Loyal customer. I spent money on this game (not a ton mind you, but money is money in this rough economy) and I will no longer support you. As someone who has worked in the gaming industry in the past, I always sided with the gaming industry and workers. I cheered for their success, but this experience has shown me why customers are fed up with publishers like EA and now apparently, D3. You release a game, charge money to advance and enjoy, and then change things so that we can no longer enjoy it – all of this with no recourse.
Look, I get that Thor and Storm were not envisioned to be top-tier characters. However, we played within the framework given. You want to change the rules mid-game? Fine, we understand. As gamers, we’re uniquely keen to this aspect of our lives changing. However, refund us the cards. Let us rebuild the characters back the way WE want within the new rules. I’d have never sold my Thor for 35k ISO and 650 gold if I had a one-time chance to rebuild him back to level 85 and re-distribute his powers so I could build him 5/3/5 or 4/4/5 or however I saw fit. But we don’t have that option, do we? No. We just sit here and take it, without lube. And it hurts. A lot. /tear.
So now I cheer for an exodus. I truly hope you reap what you sow. I’ve encouraged my friends to move along to something else, and we’re pretty much in agreement at this point, enough is enough. Being able to sell back a card for ISO and a paltry 650 gold coins will not allow us to rebuild Thor to usefulness, nor will it allow us to finish the current events we’ve spent money on to remain where we were. You instituted changes without a single thought (and yes, I really believe that) as to how players would receive these changes as long as it would bring you money in the long run, which it’s going to force people to do if they remain playing.
So now it’s time to move on. I wish you all the worst and hope this game fails in a fiery crash the likes of which haven’t been seen since the Hindenburg disaster. Hopefully YOUR time, money, and investments turn to worthless choices just as mine and my friends have. Then maybe someday you’ll remember back to the decisions you made and realize what a gem of an opportunity you had. You really CAN mess up a wet dream, can’t you? Inconceivable.
With bile and complete and utter distaste,
Mike
Ex-Marvel Puzzle Quest player.
TL;DR: I’m tired of the designers/publisher changing the game w/o giving the players a meaningful way to rebuild what THEY broke. We did nothing wrong other than play within the framework given, it’s THEY who made the mistakes, and we’re made to suffer. So I’m taking my ball and going home, and I encourage everyone else to do the same.