@Brigby @LakeStone @Hibernum_JC @Hibernum_Will
I’ve deleted the game from my Android tablet and have no plans to go back. I was never a huge whale, but I definitely dropped more on this game than I care to admit (at least a few hundred over the course of almost a year…probably more, but I’ve just decided not to look at my credit card bills and add them up). I didn’t mind though, as I was having a lot of fun. I wanted to let some of the devs (and Brigby, the one shining light on these boards) know why I left, and why that’s one less revenue stream for D3 and Hibernum.
There are several reasons why I finally decided to free up the space on my tablet:
- The move to Standard. I quickly found it very tedious to build a new deck for every node on a weekend event. I want to sit down and start playing, not spend 10 minutes before every battle building a deck. Yes, eventually I’ll have built decks for the weekend, but I’ve spent a bunch of time doing that instead of just playing the game. And none of them save, so next weekend I have to go through the whole rigmarole again. Not to mention that the decks just didn’t play how I wanted them to, and lacked in power, so it wasn’t interesting or fun to play the decks.
I didn’t want to overwrite my Legacy decks, as I am quite proud of them. I spent a lot of time building and perfecting those decks. Yes, I could have bought extra deck slots, for a ridiculously unreasonable price. If 200 crystals had unlocked a slot for EVERY planeswalker I owned, I would have considered that reasonable. 20 crystals per PW? Sure. Same with 45,000 runes (over 1/2 a levelled planeswalker!), that was just too much to get a single deck slot. The time wasted every event due to Standard is probably the biggest reason: I wasn’t having fun playing the game, because I was too busy building weak decks, which I don’t find overly fun.
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The fact that, even after I submitted a ticket last July, none of the cards using “it’s” instead of “its” were fixed, and further sets continued to use “it’s” instead of “its”. Magic: The Gathering is a game that prides itself on being grammatically correct, and MTGPQ cheapened that game by using “damage equal to it is power”. Same goes for the use of “less” instead of “fewer”. This is just indicative of the laziness of the developers: they knew there was a problem, but it would have taken a few minutes to fix, so screw that. (I’m basing my guess on how long it would take to fix on @Hibernum_JC saying in a post that it was really easy for him to fix the text on cards, and also on how long it takes to hit Ctrl-H, it’s, Tab, its, click Replace All, click Save.)
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Fewer rewards of lesser quality. Tons has been said about this, so I don’t have much to add. Currency was devalued, mythic drop rates were lessened, and so the game was less exciting even when I did well. Not to mention that I’m STILL missing one uncommon from Kaladesh and one from Battle for Zendikar, both of which I needed to complete the intro decks for two of my planeswalkers.
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The price of stuff to buy. Every week there would be a few “deals”, but they started at $30 and went up from there. Microtransactions work because they’re MICRO. A buck or two here is a lot easier to stomach than $50 for a planeswalker. And that buck or two is easier to stomach over and over. I’m far more likely to throw $50/month at the game if it doesn’t feel like such a punch to the wallet at one time. The few times you put things up for a reasonable price (like the 15 crystal Uncommons), you did it so poorly (picking weak Uncommons instead of staples) that of course it didn’t generate a profit. It was doomed to fail before it was ever uploaded.
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Temmet. Seriously, tinykitty that “challenge”.
I could go on, but suffice it to say I lost interest due to a perception of laziness and greed from the developers, coupled with a change of focus in the game from playing matches to building decks. I went from having fun every weekend to finding something else to do.
I look forward to recovering a decent chunk of money every month, which will likely go towards buying physical cards that retain their value, and that I can have fun with however I want.
RIP MTGPQ. You were a fun game once.