Just give him an unstunable passive. He is the unstoppable Juggernaut, except for all the different ways he can be stopped.
Not long ago it was Colossus who had the Juggernaut powers added to his own’s, I thought that would make an excellent 4 Colossus/Juggs, but now everything is back to normal so I doubt they are going to use him ![]()
Please no, please please no, don’t add more powers to Juggs he is annoying enough as is. For DDQ1 with his current powers he can easily beat the challemge, and then Juggs is just used in PvE, so another power would result just in harder times in PvE.
That is insanely OP fit for a 5*. No, 6*
Jugs is cool as-is IMO.
If you want to make a 3* Jugs or 4* Jugs, I don’t think I’d complain, but I’m sure he’s WAY down the priority list at this point.
Whoever is making that list should be replaced then. Kate Bishop, Howard the duck, Drax, Captain Carter… If those aren’t low priority characters, none are.
I saw the occasional OML as well, but that’s pretty much all I saw, also. And all I played; I used three or four different teams and IM40 was the only non-4* in the mix.
His third match colour is already black so here it is:
Momentum (Passive)Whenever Juggernaut casts an ability, gain 1 green and 1 red ap.
2: 2 green, 2 red
3: 3 green, 3 red
4: 4 green, 4 red
5: 8 green, 8 redIt isn’t a proper Juggernaut ability unless he’s casting his spells every single turn and annoying the tinykitty out of you.
Really?
So, at 5, he gains 1.33 bashes and headbutts any time he casts either. Scenario
Headbutt. Automatically get another headbutt. Automatically get another headbutt. Automatically get 2 more headbutts.
Getting a little low on health - during those headbutts, he’s got 4 board shakes, likely generating more headbutts.
Yeah. I’ll take a 1* that can down a 5* team with two matches at the cost of one health pack. Sure as hell don’t want to face it when it’s destroying you in PvE.