These are the kinds of vaults to run more often. Well done.
Can someone tell me whether Iâm better off spending on Fan Favourite Lightning Vault or saving to try and get a second 2a3 Horse?
The 2 roster slots obviously make up a chunk of the value here.
Depends on your roster I guess. Me personally I would do the Fan Favorite.
If youre going off straight value, the fan vault surely wins out, but maybe you already have those characters pretty high from the previous vaults and really want 63 horse covers faster? If hp was tight, id probably go fan.
If you dont have enough HP to empy horse twice, its a gamble you might not even get it. If you dobhave enough for 2, you could hope you gwt it in 1 and then fan. Ascended to 3 is far less appealing than ascended to 4.
Much agreed! Some good will earned today!
I do like that you get an immediate 2k ârebateâ from character slots, and I still need the Kang covers - it is a bit weird this vault has been around for years with static characters now, but I imagine that is very helpful for anyone looking to build a roster (even if some havenât aged well).
An absolute buy, no questions. Already have Okoye at 550 & a dupe at 510 now, but can still use all the other covers. The only downside is not getting shards for those supports.
I am also glad to again see a place to use some HP that doesnât feel like an inflated reduced value vault.
If the price is getting old characters, fine, I am still building almost all my high tier toons, although Kang and Thor are 2 of my natural 550s.
Spending 5k to ge to spend 5k to swap them. Iâm passing ![]()
Daiches is exhibit A for why the game is floundering, putting a locked in meta in place and then offering the meta-ish characters over and over results in vets picking and choosing where to use resources with no downside to skipping things.
I am sure it was simple to offer this same vault again but maybe next time swap in the contents a bit or even toss in some wildcard shards or something.
There are 397 characters, Heroics are coming, and no one can max out everyone so maybe reconsider some of the offer design.
Nobody would buy them (yes, even with heroics coming). Why would they?
Sure, maybe a few vets who wanted to collect everybody would spend HP to get the middling characters, but thatâs a tiny, tiny percentage of all players (and theyâre not making any money off of us anyway). Nobody else is going to bother chasing non-âmetaâ characters, because they are bad.
This is why balance is important, and âmetaâ characters shouldnât exist at all.
On the flip side you will never get new players to play if they are overwhelmed with 400+ characters they need to acquire. Having a meta even if itâs just 5% of all characters simplifies things greatly for new players.
KGB
How can you possibly know this?
If I started playing a new roster-building game that had 400 characters in it, and I found out that like 3 of them were all I needed to win everything forever, Iâd quit immediately. Why waste your time?
Youâre assuming everyone wants to be competitive immediately, which is funny, because most of the players here donât care about competing at all.
Oh, just out of curiosity, how does a brand new player know which characters are âmeta?â Is there a list in the game somewhere? Do those guys get different colored stars?
I did 30 minutes of research on Google and therefore declare myself an expert. According to one study I found, initial losing does NOT deter people from playing. Losing only enters into the equation after theyâve made a minor amount of commitment.
From that point, wanting to win matters until the social aspect of the game rises to greater importance. I guess that part pertains to people like us in ebâs example. Weâve evolved beyond the need to win.
And yet from essentially day 1 only 4-5 characters at any one time have mattered and you are still here 13+ years later. So clearly you would NOT quit.
I agree not everyone wants to be competitive. In fact I bat a huge number of players download the game because they love Marvel characters and want to play as Spiderman or Wolverine and are happy just doing the Prelude with itâs story line and then are finished with the game.
On the other hand most players do hate wading through massively complex set of rules (or characters) and all their interactions (so much to memorize). This is why complex strategy games are one of the hardest things to get people to play and commit time to. Having 400 characters and learning all their powers and interactions what to do and not do is overwhelming. Thatâs before factoring in how to spend resources and every other nuance this game has.
Having only a few characters that matter greatly simplifies things for new players. Sure some may quit because only a few matter and the game is repetitive. But those players were not likely to stick around long enough (multiple years) to build enough of a bigger roster or level that roster up through 4 and 5 star land anyway.
KGB
P.S. New players who want to stick around figure out out very fast. By the time you finish the prelude you know which of those 1 star characters are good and which arenât. Plus anyone who really wants to play beyond that can do a 10 second google search and AI will list all the âmetaâ characters.
How do you know this? Do you talk to new players? How many, and where do you talk to them?
The new players Iâve talked to have zero idea whoâs good, beyond âmore stars=better,â which is exactly how it should be.
MPQ is not a complex strategy game. Itâs Superhero Candy Crush for Children.
There is no need for anyone to memorize the powers of 400 different characters. There is no need for new players (or, actually , anyone at all) to understand optimal resource allocation. Why would these things be necessary?
My kid jumps on, does a few fights, opens some tokens, and has fun. Heck, I jump on, do a few hundred fights, open some tokens, and have fun. I donât know or care how to âoptimallyâ allocate my resources, because that is for nerds. MPQ is not math homework, itâs for beating people up digitally.
Missed this line (also the new forum makes it hard/weird to quote like we did before).
When I started the game had like 12 characters. Yes, some were bad and some were good, but they nerfed pretty regularly when they made power level mistakes. It was not the situation youâre describing, where only 1% of characters are relevant.
Have none of you ever been in an alliance with mixed rosters? Noobies just ASK.
After they complete the Tutorial quests theyâre usually high enough in shield rank for some new options to become open to them. The game strongly encourages joining an alliance (you canât even do Boss without it), and from that point they just ask the people there⌠âwho do i target with this new bonus hero feature? How can I get the make 50 repeater tiles quests done if I donât have the likes of 5* Jubilee?â They have tons of questions, which usually get answered in game. No need to join line/discord/forum or anywhere else.
And yes, they do ask which characters are worth focusing on.
Yep, we had a new guy join our alliance recently. About a week after we explained he should focus on ascending 1 stars came the question about which 3 stars and 4 stars to keep, who was meta.
Apart from asking your alliance you can quite easily go to SHIELD Sim and see the meta.
The only people who seem to be unaware of the meta are, ironically, devs!