Leader?

(From the 2.7 release notes)

Leader

When a creature with Leader enters the battlefield, it exiles all tokens you control with any of the given subtypes, and it’s reinforced for each token and token reinforcement it exiled.

Anyone have any idea what this will equate to in paper? It seems to be separate from Legendary, and I can’t think of any ability or mechanic that its similar to.

@Brigby any insight?

Its similar to Shanna’s ability, where her p/t is equal to number of creatures you control, but that is about it.

While we are on the questions; what happens if you have a full board, and cast a creature with leader?

Seems like it will be a horrible mechanic if you are forced to keep a slot open to use it…especially since it kills the other creature upon entry…

Notice that it just says tokens, not token creatures. So theoretically if a creature like this existed:

It could just eat up all your treasures, servos, and clues, but leave your creatures.

Good point @wereotter, there are a few cards with / that this could theoretically be used for.
It would still be pretty narrow for a keyword, though

Sounds a bit like Devour or Exploit to me

Leader

When a creature with Leader enters the battlefield, it exiles all tokens you control with any of the given subtypes…

It wouldn’t eat servos etc. unless the card had Leader: Servo since it only exiles things with that subtype.

Right, we didn’t know exactly what we were going to see.

However if in the future they added a card with Leader: Artifact then it should eat servos as those technically are artifacts. Just depends on if they actually retro the cards to match the new types.

How many Leaders are there in the set? From my quick read-through of the listing yesterday I only recall seeing two: Squee and Slimefoot.

Those are the only 2, it seems. And since Squee doesn’t get stronger with reinforcements (for some reason), its really just there for Slimefoot the All-Mighty

Rather small implementation for such a hyped feature.

Hopefully its just a way of getting the mechanic in for future use. They did say they’d be balancing legacy cards eventually, this could find its way onto more cards eventually

Things could go nuts if they make a Vampire or Zombie leader, not too difficult to make giant stacks of those already.
I’m already thinking of ways to abuse Saprolings.

I debated commenting about posting from the future lol but that is a good point that they could just add artifact to servos and clues and do it that way. Ironically enough, with the changes they made with reinforcements counting and whatnot, servos could become the 1/1 token creatures they were always meant to be.

If they go back and make some older cards leaders, fear the zombie leader.

Tendershoot Dryad will be amazing to pair with Slimefoot. Honestly it would have been cool if Josu had leader, you could cast him, make his zombies, then next time you cast him he eats those and gets massive. Granted his P/T would have to have been adjusted way down then.

Because maybe he is … immortal? lol

He is basically a respawning unit that provides the fuel for the following cards:

Fungal Plots: (G) support … UC

Goblin Barrage: ( R ) Spell … UC

Goblin Warchief: ( R ) Creature … UC

Mox Amber: (colorless) Support … M

Siege-Gang Commander: ( R ) Creature … R

Skirk Prospector: ( R ) Creature … C

Torgaar, Famine Incarnate: ( B ) Creature … R

Vicious Offering: ( B ) Spell … C

Zahid, Djinn of the Lamp: ( U ) Creature … R

He easily provides the necessary requirements to cast these cards and the developers cleverly found a way to make sure we would use him by making sure he comes back with all his reinforcements. In short, exile is his achilles heel.

Maybe i’m missing something. If Squee doesn’t get stronger with reinforcements then what does he do exactly?

Fair enough lol.

And my issue with that theory is the cost. 20 mana for a 3/2, even if he can’t be easily removed, is pretty steep.
Also, his ability should work from exile. It does in paper. And it would make him actually useful even at a 20 cost (since once you play him he’s there to stay)

Might wanna re-read my post above yours. His ability to stack reinforcements and have them come back with him if and when he is killed off by removal or an attack is very useful. His reinforcements can pay the reinforcement costs of the cards listed.

Look at it this way. What lightning Runner was to energize mechanics in KLD/AER, Squee is for the reinforcement cost mechanic in Dominaria. And Squee is a pain to get rid of unless you’ve got something to exile him with, else he just comes back every turn after you kill him.

But the problem with Squee in paper is that he does not have the reinforcement ability. I believe that the developer decided to allow him to be exiled as a way to balance his new ability in PQ

It is a steep price to cast him, but he is more likely to be destroyed than exiled thus getting you cost back. I suspect that he will be more understood by playing with him rather than debate. Even I am not 100% sure he is a bowl of awesomesauce. Lol i want to see how he assists those cards

I don’t see how being able to increase his power and toughness with reinforcements would have taken anything away from his usefulness with those cards you mentioned in your post.

His cost should be cut down in half as he is now.
Oh well, maybe the card will feel different when I actually get it and try it out.