I am making the decision to stop playing MTGPQ for several reasons, which I would like to list in order of least importance to most. Ultimately, the last one is reason enough for me to make this decision, but for the people currently playing who struggle with some of these issues I want to continue to bring them to light, because it at least seems as though we have a team of developers who are listening to the players, and until they show otherwise I want to give them the benefit of the doubt. So:
- In-game mechanics
I am using this term broadly to describe any programmed thing within the game that the develops intended to happen (unintentional mechanics will be discussed later.). Such undesirable mechanics include things that were changed recently, including but not limited to: The difficulty of obtaining certain rares, mythics and masterpieces cards (booster pack drop rates, cost of elite pack, etc. Let me know when booster crafting is here), the 2 hour 1 card free booster (O how I hate this booster), AI generally being really dumb (playing cards egregiously out of order, rarely matching 5 gems anymore and actively avoiding it, etc), the Exclusive PW event reward being “nerfed”, I’m sure I could go on
- Unintended “mechanics”
This term is for all of the things that are not supposed to happen, but they do anyway. This includes game crashes in all its many forms, but an emphasis must be placed on crashes that happen during a match and cause us to lose ribbons. Because the event rewards are so crowded at the top, you often cannot lose a match and still finish with the top rewards. I would imagine everyone has had this happen at least a few times, and it generally makes me want to quit on the spot.
- To Do Something Constructive
Today, I thought long and hard about using the time I spend playing this game on something else. I realized that with the multiple hours I spend everyday playing this game, I could be a badass piano player or drummer, or be a badass carpenter and build stuff, practice my arts that have been neglected. For me, it’s time to redirect that time towards the real world and generally work on being a better person. Hopefully once booster crafting comes along, I may come back and cash in my dupes and see what it gets me and go from there.
A lot of work has gone into this game and building the community, and I have really enjoyed getting to know some of you, battling all types of decks made by all types of people is really fun and I look forward to future iterations of this game. It seems to be in good hands of people who want to have it.