I am confident we are not going to scrap the patch and go back to the old system.
I am also confident that many players have already quit, many more have vowed to never spend another dime, while others are merely disheartened and annoyed at the direction of the game.
So how can we fix this?
- Increase the jewel distribution. Going from 1 mythic (400 jewels) to roughly 1/13th of a mythic (30 jewels) for top 5 is an absolute joke. Then you reduced the cards from a fat pack (20) to a booster (5). Oh and you gouged the crystals from 100 to 30. Other tiers were also brutally nerfed. Why such harsh nerfs?
Solution - Make competing worth our time. Give all players who tie for first a mythic, give 2nd through 5th 100 jewels, top 25 50 jewels, etc. Jewels are not as valuable as you guys seem to think. There are no cards in the masterpiece collection better than Olivia, Pig, or Deploy. Stop acting like these are god cards. If I am going to spend lots of my valuable time playing a game and competing to win, I expect better than 1/13th of a mythic if I actually win. Don’t ostracize the top players in the community as a way of leveling the playing field, or whatever this hairbrain scheme is. Make everyone have better access to better cards, not reduce everyone’s enjoyment by reducing the joys of opening packs.
- Rescale the progression rewards to make them worth our time. Most people I know aren’t willing to spend 60 crystals for a booster and 15 jewels. 27 days of grinding for a hope and a prayer of not a dupe? No thanks.
Solution - Either reduce the cost of gathering crystals or increase the outlay of jewels. (Or both).
- Elite packs are not nearly as elite as the developers tend to think. Sure their are some really strong cards, but they are not out of this world powerful. In fact, about half of them are not even playable by most players (Looking at you Lightning Greeves and Ornithopter).
Solution - Make elite packs worth the elite pricetag. This is still contingent on the first rescale of prizes. If I get top 5 in 4 individual events, I think I deserve a decent prize. If I have grinded out for 2 months in gold to get an elite pack, I deserve a decent prize. I certainly don’t think a dupe Yaheeni or Whale is a decent prize. Guarantee a non-dupe, or at the very least make it less likely by allowing us to re-roll the prize 1-2 times if we want to try for a different card.
- Communicate with the community. Notice the same root word of these two words? Why would you drop a hugely unpopular patch on us and then give us radio silence for the next 5 days? Why would you not consider that the community might have some good ideas on how to enhance the game experience at all times?
Solution - COMMUNICATE WITH US!
-IF the reason the currency was devalued is that the drop rates have improved, and the net return should be superior to players, than tell us that! In fact, give us the drop rate information so we don’t have to question its validity, or wake up at crazy hours with the latest crackbrained scheme of how seeding of cards works.
-IF you wanted to even the playing field so newer players had a prayer of competing, then tell us that and let us help you with solutions. Nerfing certain cards, reducing mythic distribution just to those who get first place in individual events, creating set restrictions for contest, giving more access to cards early, all lead to better outcomes for both D3 and the player base.
We love this game… why are you doing everything you can to push us away?
Anyway, until we get some fixes to this brutal patch.
Not. Another. Dime.