“Has it been that long since we had a thread talking about this?”
Don’t worry folks, this one’s a bit different. Let’s talk psychology.
So maybe you pysch people can help me out a bit. All this ISO spending as a result of championing has got me thinking. There’s no way that it is that much effort to change the Level up option to a 1 level at a time option. BUT with that max level button right next to it, could it be a psychological reason that keeps them from changing things? Is the tiresome ordeal of leveling characters by level enough of a motivator to spend the ISO to max?
Does the current (I guess since forever, really) ISO shortage negate this, though? If covers are easier to come by than ISO, it’s likely that you can’t max level your character and are forced to do so incrementally, thus just leaving you frustrated that the process is so tedious and that the only other option sits there mocking you and your lack of resources.