So as expected I pulled the only card I wasn’t thrilled about from my first Unobtanium purchase (Maelstrom Pulse, if you haven’t guessed). But its ability seemed useful so I put it in. But I noticed it does not remove energy from the board when used.
Maybe I’m wrong but I’m pretty sure energy is effected by counter mechanics on paper, and since in game it behaves like a support/activated gem (cannot change color or have a support played on it) I assumed this would work for that. Am I just wrong? Or is this a bug? It can make the difference between a powerful masterpiece and a fairly useless one
Unfortunately, the paper rules don’t always correspond to MTGPQ rules. If it was intended to clear energy, I suspect it would follow the template provided by Confiscation Coup and Harnessed Lightning, which specifically says “. . . then remove all Energy from the board.”
Energy has never been classified as a support in this game, however. This can be tested by trying to cast any support removal spell on a board that has energized gems and no supports in play. The spell wouldn’t cast, because it wouldn’t recognize the energized gems as a support target.
I figured as much, just wanted to double check. Thanks
Destroying energizing supports has never cleared the board of energized gems, so I am not sure where the confusion came from.
@Mburn7
does Maelstorm destroy exert & activation gem too?
The confusion came from the difference between counters and tokens in paper MTG and in MTGPQ, As far as I know it does not get rid of activate gems, although I’m not positive.
It shouldn’t affect special gems (countdown, activations, energized, etc) because those should not be classified as supports.
Does it pop clue tokens @mburn7? And if it does pop them does the enemy player draw the cards?
Yeah that card seems pretty awful… maybe against T2 in RatC?