As it is right now any special tiles generated by players have a roughly 56% chance of being placed in a location that can be matched in one turn. Special tiles that are placed outside of a 1-turn match are far more likely to see matching tiles fall into the board in line with that tile. Decreasing the likelihood of a player special tile sticking around for more than a few turns.
AI special tiles on the other hand have a roughly 13% chance of being placed in a location that can be matched in one turn. Tiles that fall into the board have less chance of being matchable tiles to the special tile decreasing the likelihood of being able to match an AI special tile.
This does 2 things. First, it frankly frustrates me that there’s clear favour to the AI getting cascades, 4+ matches, and favoured tile placement for their special tiles. Why on top of all this advantage are you handicapping our roster too? All this does is increase the likliehood of the AI getting many AP without investing in any actual thought to developing the strategy of the AI to make it a more challenging opponent. It just becomes a frustrating opponent that I don’t want to play, because what’s the point when there’s significant, clear favour to the AI?
The second thing this does is that it devalues any character that does have special tile generating powers. Your deliberately handicapping 50% or more of any given player’s roster. Unless those power can generate many special tiles, or a cheap enough that it can be fired many times in close succession, what’s the point? Why use a character that generates a special tile when you know there’s a greater than 50% chance that any special tile generated is gone the very next turn. It’s far more favourable to use a character that just fires off the power without relying on tile placement to get value out the power?
If you’re going to give the AI all the advantages it already has for special tile placement, cascades, 4+, 5+ matches, please do not handicap us further with this preferred special tile placement. Just make it mostly random. It doesn’t even need the favoured placement the AI has. Just don’t deliberately place the tiles in matchable spots and increase the enjoyment I’m sure myself and other players would get out of being able to see some value in my roster characters that do generate special tiles.
If you won’t do that, at least lessen the AP cost of these powers, because there’s just really no value to using these characters.