Guys, please rotate these rewards, it really is not fair to make the same color covers unavailable to people who aren’t in top alliances. The last event with hulk had black as Alliance reward too.
IceIX had originally implied that rewards would be rotated to Lazy Thor for the second Heroic event. Looks like someone forgot to change rewards at the back end.
From the very second alliances were announced it was clear it would be a case of “go alliance or go home”. Games just cannot resist this type of horseshoe.
I was always ok with that. Considering they used to be every week (villains) it was nice to at least keep some of the individual covers a little more rare.
There can surely be no other excuse for a lack of reward rotation, other than sheer laziness? Can a developer (IceIX…) explain why the rewards are typically static in their positioning?
It’s fairly apparent. The ‘second round’ of events are meant for the eastern hemisphere to have a better shot at prizes. Which is why they double up on the same ones,
Toxic, I think the question is geared more along the lines of why is the second event featuring hulk rewards locking the black into Alliance only rewards. Rotating would make things more reasonable. I can understand giving alliances first shot at the rare covers, but you have to make them available at some point. It is pretty terrible to have to rely on an uber rare random chance to draw that hulk black if you need it.
Well, another way to get a rare cover, if you already have one, is to straight up buy it. And to buy the 10x packs for a better chance, if you don’t. They probably purposely limit certain covers to stimulate spending
But that was an option before alliances existed so it doesn’t change anything in this discussion. Clint is correct, having the same reward for both ‘rounds’ of an event is fine and the whole point, but the two unrelated tourneys in which Hulk is a reward both have black going to alliances… seems messed up.
It’s not unrelated. Like I said, if their goal was to limit certain covers, they would consistently limit them on all fronts instead of doing an about face with alliances.
Or, if their goal was to stimulate alliance participation and thereby alliance-slot purchasing, again they might consistently have certain in-demand covers alliance-only.
I’d think they just haven’t bothered rotating covers for alliance rewards due to laziness as opposed to any ulterior motive to keep black covers out of people’s hands.
No matter what the motive is, the alliance cover should definitely rotate.
The problem is that it encourages people to join alliances with random people on the internet instead of with real life friends. Join with 4 real life friends and miss out on covers? Or join larger alliance with people I’ll never meet? One option encourages players to spread the game to their friends; the other does not.
I don’t think it’s due to laziness because they did switch the green and red covers. Last time hulk was a reward, top 50 was a green cover. Now top 50 is red.
Regardless, they really should rotate black as well. I got tired of consistently hitting top 5 in pvp and ending up with 5/5/0 characters. So I tried getting into a few 15-20 man alliances today but have no luck so far.
Seems like big alliances only want people with multiple maxed out 3*s. But I can’t do that unless I get into an alliance to get those covers. Quite the catch 22 the devs have created with these alliance exclusive covers.