“When attacked, Man-Thing sets his enemies ablaze, dealing XXX damage, and YYY permanent damage.”
It appears characters cannot be downed by permanent damage, because I’m seeing this happen with some frequency…
Man-Thing should be a counter to characters like iHulk and Chasm, but not if his “permanent” damage leaves them with 1 point of health. Purple Man ate the “permanent” damage after reflecting the initial hit to his ally (downing them), but this “permanent” damage only reduced him to one point of health.
edit And again this is NOT a Purple Man issue, I’m seeing this happen where one character is downed by the regular damage, and the next character is hit with only the “permanent” damage, and they’re always left with 1 point of health.
If I can find someone still running an iHulk team (there’s got to be Nova & iHulk teams out there) I’ll take them on and test this, and see if iHulk respawns with a single point of health. He may continue to revive with his normal health because the regular damage may down first before the “permanent” damage can be applied.
Unless maybe iHulk gets downed from the regular damage, revives, and then the “permanent” damage hits him
Let’s see if we can find an iHulk team…in the haystack of Chasm, M’Baku & Namor teams.
Nope, no luck. If it wasn’t Chasm, M’Baku & Namor, it was Juggs & Capt. Sam, with Chasm or Nova.
I found a couple of seals, but with Refreshment Cart, and Hawkeye being “fixed”, everyone is using only those few characters.
Great job “fixing” your game, Devs!
