Just opening this thread up to remembering ideas, concepts, gameplay, etc of yesteryear that pop into your head. Could be positive, negative, neither. Just a stroll through memory lane, and a reminder that this game has changed a lot over the years…
Just a quick list:
“Lazy” back when 3* versions of existing 1*/2* characters were called that since they were essentially the same character with more health
The Gauntlet - Don’t remember the exact date, but I’m fairly positive it was at some point in early 2017 Double Iso - I think the last double iso instance was the 2017 Anniversary. Apologies if I’m wrong on that. Shield Intercepts - BEFORE the smaller Iso rewards were added. Again, forgive me if this was actually late 2016.
Having multiple PVE subs opened at the same time due to overlap of start/end times (I think it happened during “The Hunt”, which made Florida even more hellish…)
Threw your guys at them and got unlucky? That’s okay! Just try again with your fully healed up guys against them with their health as it was when you lost the fight! Failed again? Well you have one more try to finish them off. They’re bound to be nearly dead by now.