I like having a “wins” option, even if I won’t use it.
It’s kinda dumb to look for a reason to bash d3 for the differential in Story versus SHIELD Sim. Scoring 2000 points in an event (lasting 3 days, capped at 500 players in a SCL range) is not the same as 2000 points in Sim (all season, everyone who chooses the SCL).
Not bashing…at all. I’m fine with it. They are two different things. Just noting that comparable rewards are earned through not even close to comparable efforts. I expected the 2000 reward to be near 200 wins, since you get a month. This is a break in our favor as far as I’m concerned.
Its comments like this that make the devs scratch their heads and raises the wins to 300 for S.H.I.E.L.D Simulator max reward instead of lowering the 75 wins for max reward in the 3 day events.
Maybe they compare rewards not points. In regular PVP event you need 40 wins for 4* cover. You need 75 wins over month to get the same reward in Simulator.
With Saved Covers and the new PVP reward structure, I suppose that’s kinda it for major changes. I kept hearing we were due for something big this offseason, and at this point I’m convinced it was one of those 2 features. I’m of course not considering more frequent 4-star PVP, character rebalances and champ reward updates (feeders) as “new features”. Curious what else is on the drawing board.
75 wins is a lot to rack up in 2.5 days. That’s 30 wins per day, Assuming 3-minute matches, that’s 90 minutes per day. At my level, I’m mostly fighting people with either championed 5s or else max-champed boosted 4s, so each match is brutal and time-consuming.
75 wins over 3 weeks is much more reasonable. I might be able to do that