I’ve got a bit of a soft
spot for The Blob, because he conjures a memory of my childhood, watching The ooooold X-Men cartoon in the early 80s. So here’s my take on Blob.
The Blob
11000 HPs.
Belly Flop /aka Cannonball.
7 AP.
The Blob splashes onto the field, destroying a 5x5 group of tiles. Deal 1100 dmg plus environmental. End turn.
Some muscle - mostly fat.
8 AP.
The Blob is hard to take out. Place two :defense: tiles of strength 250
tiles. At max level, place 3.
Immovable Object.
Passive.
ALL attacks against The Blob end the enemy turn. If a
tile is in play, stun the enemy one turn.
I had considered how to build The Blob’s power myself recently. My thought was to give him a power like the Colossus Yellow countdown that moves him in front. But instead of reducing damage by a percentage, it makes him immune to all damage that is not from a cascade.
The
is sorta genius. That would make for some interesting maneuvering in PVP. How to scale it with covers though.. Ends turn and destroys the protect tile generating AP (like energy absorption) scale AP generation and number of protect tiles destroyed maybe?
is great, but not sure what you mean by environmental?