Morbius - The Living Vampire

Ingest redflag.png
Morbius needs blood to sustain himself. He lashes out dealing 300 damage and healing himself for 300 (scales with covers/levels)
Mesmerize blueflag.png
Morbius stares deeply into his enemies eyes, taking control of them. Places a countdown tile on the board that transforms the targeted character into an ally. Match damage hits the enemy team, while generating AP for Morbius’s team. (tile duration and/or damage/ap generation scales with covers)
Vampire Creation: blacktile.png
Morbius lets loose those of his own creation. 2 possibilities for this one. Skill similar to KP’s, adding tiles that do damage and heal him/team, OR , he is replaced by a Goon type character, and is untargetable until goon is killed, or if this is a countdown tile, goon replaces him until timer runs out.

The Goon would have a couple basic goon abilities, creating attack tiles, and something similar to “morale boost”

Thoughts?

He needs a leech ability. Combine mesmerize with heal. Make that yellowflag.png

While the leech ability countdown tile is in play, heal 800 per turn. Maximum 2 turns.

Vampiric strength. redflag.png
Deal x damage. If ap pool exceeds y, deal extra. OR if used while mesmerize is in play, deal additional damage.

And maybe a passive blood hunt, blackflag.png
that procs one to three redflag.png
per turn.

You could even teeter-totter him ala Daken, making him heal or take damage with redtile.png
redtile.png
redtile.png
on the board.

Thought about that, my take was on those he turned, if X tiles on the board, spawns a goon type countdown tile, as a passive instead of the actual summon goon ability.

I am liking the possibilities with the yellowflag.png

How about this:
Mesmerize and Feed yellowflag.png
Morbius takes control of an enemy and feeds on his life force. Places a countdown tile, stuns target for X turn, each turn of the stun, target takes X damage, healing Morbius for X damage. 2 covers additional damage, 3 covers adds 1 to countdown/stun, 4th cover, more damage, 5th cover, mesmerized player hands over 1-2 red AP per turn while under his spell.

I think the stun plus heal is enough for one ability. With more covers, it’s probably like "stun 3 turns. Target takes 1000 damage per turn. True heal Morbius 800. It’s a bite. A bite hurts.

Alternately, he could just have a mesmerize stun that makes them lose AP (in turn feeding your AP pool, ala a Ghoul or familiar).

That frees up a bigger attack that heals.

Why not just bring in Dracula with the cabal?

Is his title really the ‘living vampire’? I suppose he invalidates, Blade then? icon_lol.gif

Blade is a Daywalker, but yes, since neither are undead.. they would both be.

Morbius pre-dates blade by a couple years (1971 vs 1973), and they have clashed a few times.

I would prefer full on morbid than the hand suckle plasma drainer from the 90s spider-man cartoon.

There’s your cover.

Still won’t let me upvote!