Most Abilities EVAR Challenge

I’m challenging you to post a pic of the most abilities you have been able to put on one creature!

Flying Haste Berserker Trample First Strikers got nothing on this challenge.

Any takers?

Here’s my attempt:

Iroas’s Champion with:
Double Strike
Berserker
Vigilance (Haunted Cloak / True-Faith Censer / Gideon’s first ability )
Haste (Haunted Cloak)
Trample (Haunted Cloak)
Flying (Gideon’s first ability)
Regenerate 5 (Gideon’s third ability )
Defender (Gideon’s third ability)
First Strike (Hope Against Hope)
Lifelink (Lantern Scout)

Lacking:
Awaken
Converge
Deathtouch
Devoid
Hexproof
Menace
Reach
Renown
Transform(ed)
Unblockable (I should have tried adding in Skeleton Key to achieve this)

I think people should be able to achieve better with the use of Rally abilities on SoI creatures.

This is the best I could come up with; Thraben Gargoyle briefly wound up with 14 abilities total, before being killed on the next turn by Chief of the Foundry. Because the animations etc. made it tough to catch everything that was happening, here are several screenshots for clarity:

Gargoyle prior to matching phase (9 abilities):

[spoiler]

At this point, Gargoyle has the following abilities (from top left to bottom right, along with their sources):

  1. Flying - Gideon’s 1st ability, Sharp Eyes
  2. Vigilance - Gideon’s 1st ability, Sharp Eyes
  3. Deathtouch - Hedron Blade
  4. Regenerate 5 - Gideon’s 3rd ability, Champion
  5. First Strike - Helm of the Gods
  6. Unblockable (not Menace) - Skeleton Key
  7. Transform - Thraben Gargoyle
  8. Defender - Gideon’s 3rd ability, Champion
  9. Berserker - Hedron Blade

This illustrates Gargoyle having Unblockable rather than Menace:


[/spoiler]Hand prior to matching phase:

[spoiler]

These cards will add the following additional abilities once cast (in order from top to bottom, with sources):

  1. Double Strike - Resolute Blademaster
  2. Lifelink - Lantern Scout
  3. Haste - Haunted Cloak
  4. Trample - Haunted Cloak[/spoiler]The board state after matching, before Haunted Cloak resolves:

[spoiler]

The match included an activate gem from Lumbering Falls triggering Hexproof, resulting in these 12 abilities at this point:

  1. Hexproof
  2. Double Strike
  3. Lifelink
  4. Flying
  5. Vigilance
  6. Deathtouch
  7. Regenerate
  8. First Strike
  9. Unblockable
  10. Transform
  11. Defender
  12. Berserker[/spoiler]The board state after Haunted Cloak resolves:

[spoiler]

The extra abilities from Haunted Cloak (haste and trample) are visible in this screenshot, but the last 3 abilities before that (Hexproof, Double Strike, and Lifelink) have apparently been forced out of the icon display for Thraben Gargoyle.[/spoiler]

This is the final list of abilities Thraben Gargoyle wound up with, in alphabetical order:

  1. Berserker
  2. Deathtouch
  3. Defender
  4. Double Strike
  5. First Strike
  6. Flying
  7. Haste
  8. Hexproof
  9. Lifelink
  10. Regenerate
  11. Trample
  12. Transform
  13. Unblockable
  14. Vigilance

And these are the missing abilities (excluding keyword abilities without icons, such as Delirium and Rally):

  1. Awaken
  2. Converge
  3. Devoid
  4. Menace
  5. Reach
  6. Renown

Curious to see what everyone else can find; while going through my inventory, it looked like green and white would have the best chances of cramming the maximum number of abilities onto one creature, but maybe red and black will also turn out to have some interesting combinations involving multicolored cards and/or PWs (blue seems to be the toughest color to work with for this challenge).