-the retina scan screen can tell where your finger is hovering and will match away your next move. see also: mouse
why else would the AI match a color that it can’t use?
-BH exploit cheat was an inside job
somebody knows somebody who said something and has been covering ever since. I heard about a guy who has a computer science degree and he says that it couldn’t have happened if the code wasn’t weakened first
-CS is just one person
just hope s/he’s had their coffee today
-brigby is a BOT
how else can he remain so helpful and cheerful all the time? shouldn’t he have snapped all over a release update thread by now?
The AI knows what matches will trigger cascades and hints you away from them if you’re taking too long to find a match.
Proof: 1) The AI gets more “continuing from off screen” cascades than I do. 2) When I don’t take the AI’s hinted move and choose something else, I end up with a cascade a significant percentage of the time. When I do take the AI’s hinted move it almost never results in a cascade for me. And if it does, it’s a mini-burst that leaves them with a nice 5 tile match all lined up!
Deadpool points are linked to a real-world virtual currency similar to bitcoin. Every time you drop whales an underage capuchin monkey is sold into butler slavery.
I don’t know about opportunities overall, but I swear every single match I’ve ever played against JG has a starting board with a match-5 staring me in the face.
I am 100% sure that the AI knows which match I want to make and whenever Switch is on either team generates her CD in exactly the place I was going to match. I think a combination of reading my eye patterns and secret finger conductive mind reading tools is how its done
I believe the AI knows what tiles will fall in what position and makes matches that will give them cascades, totally.
I was just playing a match and Rags used his power to charge a couple green tiles. Here’s the display:
C x G
x G x
x G x
There are two different matches that match the Charged green tile, giving the AI more damage and green as, but it matched the three non-charged green tiles, resulting in a cascade of a match 5 (actually it was a match 7, but, ya know). So…why would the AI not match a charged tile? Do they not register a charged tile differently in their code?
All of this grinding in PVE with 5-minute matches due to ridiculously high scaling is really just an attempt for them to give me some form of tendonitis.
If I ever get more than 10 ap in one move then the AI will get double that x amount just to make sure that the enemy stays ahead on ap count.
No matter how dry the board is with yellow tiles, once I get enough for IM40’s recharge the AI will flood the board with yellow tiles during the simple match 3 it makes that turns into an epic cascade that matches away at least two my my recharge CD tiles.
The AI purposely leaves 3 points for the last enemy survivor so it can use it’s best ability and create one last gigantic cascade to maximize damage for my team and cause me to use those extra health packs.