I spent time with the family this weekend. I knew there would be no point joining right away because I had no control over the time I could play. So joined this morning when I finally had control over my schedule. Very stale bracket I joined at 800+. Only in mpq, having a life precludes being able to successfully play a video game.
You do realize, in pretty much every other game, the game is a hobby that you can play when you get spare time. You plan your game play around your life. Only in this game (afaik), you have to plan your life around the game.
Unbelievably, other games find success and customer satisfaction using this formula.
I’m going to say this. The development team is awesome when it comes to game design. From character mechanics to different types of event, I really could not ask for more.
Conversely, mpq sucks at knowing what is fun and what players find to be fun. Case in point, galactus was awesome concept and brilliant game design. However, it was not initially fun for several reasons.
This Duck Season has just been a big middle finger to the playerbase. So has the insanely stale 3* placement rewards and pves that are actually pvp without a real progressive placement structure.
From a game design, maybe mpq thinks all these things are pure genius, and maybe the are. But you know what? They are not fun. Great game design and a high level of fun should not be mutually exclusive. It’s my belief that if you did exit interviews when players left, you would have the data that empirically proves this point.
I just find it really hard to believe that this is news to you. Y’all play other games. Y’all know what fun is. I just do not understand why you feel your playerbase does not deserve the same thing.
You get to play your other games on your schedule. Why can’t we have a progressive pve so we can do the same?