Multi colour criticals not firing?

I’ll try to explain as best as I can.

In one row you have Blue, Green, Blue. Below the green are teo yellows, so you have a T shape. Say you exchange the green for a critical tile somehow. You only get critical damage on the yellow line, the two blues will do normal damage.
Does that seem off to anyone? you’ve made a critical with a line of blues and yellows, so surely it should crit both?

It’s just something I noticed.

It’s always been this way. I forget which axis gets preference (someone posted it before, but I forget).

It’s especially annoying with environmental tiles. Especially since the enviromental crit boosts are a thing of the past (seriously, they should reconsider the diminishing returns in light of the recent changes)