The description says “damage when matched or destroyed,” but during SHIELD Training there were two instances where this wasn’t true
Domino’s “Enter the Fray” destroyed a trap tile and no damage was assessed
When the trap tile was in a row/column and was destroyed by a match 4. If it was part of the match 4 the damage would assess, but if it was not it didn’t.
Based on 1, this might also be applicable to Quake’s Resonance Frequency, but she never targeted blue in my match.
I noticed the same thing. Seemed buggy to me. Having specifically described it as matched or destroyed but only working on matched, does not feel intentional.
@Waddles_Pines
This is, indeed, not functioning as intended. Destroying the trap tiles by means of clearing a row with a match 4 should deal damage. The team is aware of this issue, and it is scheduled to be fixed in update R182.
Here’s something else I noticed about his Purple when playing the recent PvP: If Mysterio is invisible and is hit by a stun he loses his invisibility.
I was using 4* Gamora with her Blue at 5 covers (which stuns a random opponent for 1 turn). When I fired Gamora’s Blue, if the random stun hit an invisible Mysterio he immediately lost his invisible status at the start of the next turn (when the stun wore off). This was super handy for me to remove his invisibility but I am not sure that’s how it should work.
@KGB
Any characters that are invisible will still take AOE damage, and can still be stunned by random stuns. Being invisible only prevents them from being targeted by a stun.
I’m not questioning him being stunned (I know that’s possible). My question is should being stunned remove his invisible status because that’s what happened. As soon as the stun wore off (1 turn) he was immediately visible even though he should have still been invisible.
I’ve stunned other invisible characters before who had special tiles (Miles/Invisible Woman) and they remain invisible when the stun wears off (if the tile is still there of course) but this is the first time I’ve stunned someone who doesn’t have a special tile and he lost his invisible status.
Yeah, if there isn’t a tile or other ongoing effect to “reassert” the Invisibility, getting Stunned or going Airborne will cancel it completely. Makes Peggy’s blue a perfect counter to Agent Venom’s yellow, for instance.
@bluewolf @Kletvar
The issue with no damage being dealt when the trap tile is destroyed was verified fixed in R182. If you see that destroying the trap tile does not cause damage, could you please confirm?
@Tombstone Yesterday i was using Mysterio with Okoye and 3Storm because it looked like really fun team. However, when Storm’s green power destroyed his traps, they didn’t deal damage. It just said “Trap Disarmed”.
I’ll post a proof when i’ll be able.
3Storm is not the only character that disarm Mysterio’s traps by destroying tiles. I think that She-Hulk’s red power also disarms them.
I can also verify what Kletvar is experiencing, except that I was using Shuri. When she destroyed Mysterio’s non-fortified trap tiles, I got the traps disarmed message too.
The easiest way to test this out without depending on random tile destruction is to use Mysterio, IM40 and Quake/5* Storm. Use Mysterio to fire his trap tiles and let Quake/Storm destroys blue tiles. It will show traps disarmed all over the place.
It would be nice, yeah. More generally, damage that comes purely from tile destruction is not considered “power damage”, tho there are a few weird exceptions both ways.