Prior to etos, my essential levels were 210’s to 250’s, now they are all maxed at 325. Was this a stealth move or was it announced? It’s just annoying having to chew threw 6 max nodes at the end of sub grind.
mine are up but to be honest I figured that was because I rostered a third 5* in the EotS test, and this is the first event where my new average roster level of 255 would have kicked in.
My oml and phoenix have been 457/454 respectively for some time. The only difference is that i sold some 2’s and now my cap America is level 15. So theoretically my levels should have dropped on the cap a node, but instead it has increased…almost 100 levels.
They forgot to set the scaling for the essentials to available team (essential + 2 highest), so it scales to 3 highest instead. So if your hard nodes are 325, your essentials will be too.
They had a month long stretch where the same thing happened in Heroics after sub 1 (making Heroics unplayable for non-capped rosters). But they fixed that in the last few Heroics.
I knew having 3 champed 4s in an event would make a difference but it was dramatic. and my level 15 cap got 1 level higher than my champed x23 node. daiches’s assumption that they missed scaling the essentials to your available characters makes sense. and ironically, my 1 cover cap node I’ve been using mostly xfw and loki. and xfw has been soloing the node pretty consistently with loki’s help.
why do they have to set every single thing every event??? are there not defaults pre-programmed in? scaling to available roster should never be turned off…ever. this only makes me question this game more and more…