Equip to: Heroes
Rank 1 (Maxes out at level 100)
On battle start, create a 2-turn Fortified Countdown tile that generates 1 AP in a random color each turn, up to a maximum of 2, at which point it self destructs (destroyed tiles do not deal damage or generate AP).
Bonus: While this tile is on the board, enemies deal 15% less damage.
Max Level: 4-turn tile to a max of 4 AP. Bonus enemies deal 20% less damage.
Rank 3 (Maxes out at level 200)
On the supported character’s second turn, lock the strongest enemy Strike, Attack, or Protect tile, and create a 2-turn Countdown tile targeting the supported character, granting Invisibility and 10% increased damage.
Bonus: Instead of locking, convert the tile to basic instead, and the supported character’s next ability destroys 1 random enemy AP.
Max Level: 25% increased damage. Bonus destroys 3 AP.
Rank 5 (Maxes out at level 250)
On the supported character’s 3rd turn, destroys 4 random basic tiles and deals 4% damage to the enemy team (destroyed tiles do not deal damage or generate AP).
Bonus: Deals 25% increased damage, and destroyed tiles include at least one enemy Special tile, if possible.
Max Level: Deals 6% damage. Bonus deals 40% increased damage.
Special: Equip to S.H.I.E.L.D.
Based on the supported character’s strongest color, unlock one perk’s bonus effect.
Perk 1: Black or Blue
Perk 2: Yellow or Purple
Perk 3: Red or Green
