Rank 1:
After an ally fires a Power, Create a 3-turn Snack tile in their strongest color and targeting them. Snacks give a burst of 2.70% of max health to their target each turn. Whenever a Snack is Created, gain 1 AP in the supported characters strongest color.
Rank 3:
When the supported character or a teammate is sent Airborne, or Stunned, reduce the turns by 2 to a minimum of 1, and Create a Snack targeting them.
Snacks now heal 4.00% of their target’s max health.
Rank 5:
When an ally makes a match-5 or greater, create a Snack tile targeting them.
All Snack tile effects are increased by 12.50%.
Synergy:
When a friendly Snack tile expires, an effect occurs based on its color: Yellow – Protect Red – Strike Black – Attack Tile with strength equal to 60.00% of the supported character’s average match damage. Blue or Purple – Reduce a friendly Countdown or Repeater timer to 0. Green – Deal 450% of the supported character average match damage to a random enemy.
This is going to be super handy in PvP for helping against the stunners like Polaris. Reducing all stun effects by 2 turns is huge. On the other hand you have to be careful if you use characters who rely on mechanics like airborne (Vulture) since this effectively grounds them (which makes ArchAngel that much more useless).
How long do the bonus affects last? For example if the enemy stuns you the snacks now heal 4%. Is that the rest of the battle or only while the newest snack tile is on the board? The R5 power reads like it’s a cumulative 12.5% so does each match 5 add 12.5% more so that 2 match 5’s give 25%? IF so, this on one of Shangs team mates will be huge giving Shang a bonus Red AP plus huge healing (like he needs more).
I don’t think the snack boosts are related to the triggered effects, I think they are simply passives for high rank supports i.e.
Rank 3:
When the supported character or a teammate is sent Airborne, or Stunned, reduce the turns by 2 to a minimum of 1, and Create a Snack targeting them.
Snacks now heal 4.00% of their target’s max health.
Rank 5:
When an ally makes a match-5 or greater, create a Snack tile targeting them.
All Snack tile effects are increased by 12.50%.
I like the effects, but am suuuuuuuuuper disappointed in the theme. Is this a specific cart from comics. One that spidey or someone frequented? I definitely don’t see bruce cambell there.
There’s no one of note in the pic (that I notice) so it just seems extremely boring.
Given that the support is for everyone, throwing Spidey in the art seems fine since he’s basically the Marvel mascot character.
And the vendor in the art is pretty close to almighty Bruce in that photo; they don’t usually go all in on art resembling actors from MCU. Close enough that you can think it’s him if you want.