4-Star Rarity (Legendary)
Heroes, Avengers, S.H.I.E.L.D., Team Iron Man
"Nick Fury is the Director of S.H.I.E.L.D. and a worthy combatant due to his military training and relentless physical conditioning.
What makes him truly formidable is his executive access to the technology, operatives, intelligence, and affiliations of S.H.I.E.L.D."
(Abilities listed at level 270)
13,035 Health
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85 | ![]()
74 | ![]()
65 | ![]()
43 | ![]()
13 |
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12 | ![]()
11 | ![]()
3.5x
Avenger’s Assemble! - 10 ![]()
AP
The world in peril, Director Fury summons Earth’s mightiest heroes. Shield in hand, Captain America leads the charge with Iron Man, charge and locked on, Hawkeye, aiming to win, Hulk, hungry to smash, and Black Widow, set up to stun.
Captain America
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Level 1: N/A at level 270
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Level 2: N/A at level 270
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Level 3: Creates 2 strength 50 Protect tiles
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Level 4: Creates 2 strength 60 Protect tiles
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Level 5: Creates 2 strength 64 Protect tiles
Iron Man -
Level 2: N/A at level 270
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Level 3: Deals 1173 damage to the target
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Level 4: Deals 1552 damage to the target
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Level 5: Deals 2166 damage to the target
Hawkeye -
Level 3: Creates 2 Critical tiles
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Level 4: No Change
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Level 5: Creates 3 Critical tiles
The Hulk -
Level 4: Deals 379 damage to the enemy team.
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Level 5: Deals 722 damage to the enemy team
Black Widow -
Level 5: Stuns the target enemy for 2 turns
Demolition - 10 ![]()
AP
Fury directs his agents to set traps at reported enemy locations. Creates 2 Trap tiles that, when matched by the enemy, detonate in unison dealing 1497 damage each (but not generating AP). If you match a trap, it detonates dealing 749 damage. Enemies cannot see the trap.
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Level 2: Creates 3 Trap tiles…
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Level 3: Creates 4 Trap tiles…
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Level 4: Creates 5 Trap tiles…
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Level 5: Creates 7 Trap tiles…
Escape Plan - 11
AP
Enemy intel stolen, Nick Fury leads his team to safety. Deals 1804 damage and creates a 3-turn Countdown tile that, when activated, steals 2 AP from the enemy’s strongest color before converting to a strength 110 Strike tile. -
Level 2: Deals 2624 damage…converting to a strength 130 Strike tile.
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Level 3: Deals 3067 damage and creates a 2-turn Countdown tile…steals 3 AP…converting to a strength 137 Strike tile.
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Level 4: Deals 3879 damage…steals 4 AP…converting to a strength 162 Strike tile.
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Level 5: Deals 6224 damage…steals 6 AP…converting to a strength 180 Strike tile.
Old Abilities
[anchor=nickfury4]Nick Fury (Director of S.H.I.E.L.D.)[/anchor]
4 Star Rarity (Rare) Discussion link
At Max Level: HP: 13974 Tile damage: 82/11/73/64/11/10/3.5
Avengers Assemble! - Yellow 12 AP
With the world in peril, Director Fury summons Earth’s mightiest heroes. The Sentinel of Liberty, Captain America, is first on the scene. ( Convert 2 random tiles to protect tiles)
Level Upgrades
Level 2 – Iron Man heeds the call, weapons primed. (Requires but does not consume 5 Red AP) - Deal 1370 damages Level 3 – Hawkeye sets up and take aim. (Requires but does not consume 5 purple AP) - Create 2 random critical tiles. Level 4 – Appearing from nowhere, Black Widow’s arrival stings. (Requires but does not consume 5 blue AP) - Stun target for 3 turn. Level 5 – Hulk lands. Hulk smashes. (Requires but does not consume 5 green AP) - Deal 685 damages to all enemies.
Max Level:
3 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target.
4 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target.
5 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target and 1360 damage to all enemies.
Demolition - Blue 10 AP
Fury directs his agents to set traps at reported enemy locations. Creates 2 trap tiles that, when matched by the enemy, detonate in unison dealing 348 damage each (but not generating AP). If you match a trap it detonates dealing 174 damage. Enemies cannot see the trap.
Level Upgrades
Level 2 – Creates 3 traps. Level 3 – Creates 4 traps. Level 4 – Creates 5 traps. Level 5 – Creates 7 traps.
Max Level: Dealing 1505 damage each
Escape Plan - Purple 12 AP
Enemy intel stolen, Nick Fury leads his team to safety. Deals 210 damage and creates a 3 turn Countdown that, when activated, steals 3 AP from the enemy’s strongest color before converting to a 42 Strike tile.
Level Upgrades
Level 2 – Increases Strike tile strength to 147. Level 3 - 882 damage. Level 4 - Steals 9 AP. Level 5 - Reduces Countdown to 2 turns.
Max Level: 3809 damage, 2 turn Countdown tile stealing 9 AP and leaving a 634 strength Strike tile.

